Peritek
5-52
Programming On-board Devices and Memories
The following table and block diagram show what color value you get
depending on the various inputs to the color map (inputs are called Cursor
Overlay, Graphics Overlay and Primary Screen).
Table 5-30 BT459 Color Map Input Conversion
Cursor
Overlay
Primary
Input
Input
Input
Color Value
0
0
00
primary palette entry 0
.
.
.
.
0
0
FF
primary palette entry FF
0
1
xx
overlay palette entry 1
.
.
.
.
0
F
xx
overlay palette entry F
1
xx
xx
cursor palette entry 1
2
xx
xx
cursor palette entry 2
3
xx
xx
cursor palette entry 3
Figure 5-4 BT459 Display Memory Bit Assignments
display data
bits
BT459 RAMDAC
overlay
24-27----
-----> Overlay Pixel 3
16-19----
-----> Overlay Pixel 2
8-11----
-----> Overlay Pixel 1
0-3 ----
-----> Overlay Pixel 0
primary
Video Outputs
24-31----
------> Primary Pixel 3
16-23----
------> Primary Pixel 2
B
------> Blue
8-15----
------> Primary Pixel 1
G
-----> Green
0-7 ----
------> Primary Pixel 0
R
----->
Red
(BT459 latches 4 pixels at a time)
Summary of Contents for VCD-V
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Page 5: ...Peritek ...
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Page 10: ...Peritek ...
Page 42: ...Peritek Installing Your Peritek Graphics Board 2 11 Figure 2 3 Jumper Locations for the VCD V ...
Page 94: ...Peritek Theory of Operation 4 15 Figure 4 1 VCD V Block Diagram ...
Page 95: ...Peritek 4 16 Theory of Operation Figure 4 2 VCU V Block Diagram ...
Page 96: ...Peritek Theory of Operation 4 17 Figure 4 3 VCT V Block Diagram ...