330
Nintendo Ultra 64 RSP Programmer’s Guide
RSP yielding
rsp.h
rsp2elf
rspasm
rspboot
rspg (simulator)
R-type (instruction)
S
sb
sbv
SC
scalar element of a vector register
scalar half
scalar instruction
scalar quarter
scalar register
scalar unit
SCD
SD
SDC1
SDC2
SDL
SDR
sdv
semaphore
sfv
sh
shift left
shift right
shv
SIG0
SIG1
signal 0
signal 1
signal 2
signal 3
signal 4
signal 5
signal 6
signal 7
SIMD
single issue
single-step
slave processor
sll
sllv
slt
slti
sltiu
sltu
slv
software pipelining
SP_RESERVED
SP_SET_YIELD
SP_STATUS
SP_STATUS_BROKE
SP_STATUS_INTR_BREAK
SP_UCODE_DATA_SIZE
SP_YIELDED
sptask.h
spv
square root
sqv
sra
,
srav
srl
srlv
srv
ssv
statements
status register, RSP
string constants
stv
SU
sub
subtraction
subu
suv
sw
swap, microcode
swc2
SWL
SWR
swv
SYNC
SYSCALL
system control coprocessor
T
TEQ
TEQI
text section
TGE
TGEI
TGEIU
TGEU
TLT
Summary of Contents for Ultra64
Page 2: ...2 ...
Page 10: ...10 ...
Page 12: ...12 Figure 6 2 buildtask Operation 137 ...
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Page 80: ...80 Vector Unit Instructions vmadm dres_int dres_int vconst 3 vmadn dres_frac vconst vconst 0 ...
Page 104: ...104 RSP Coprocessor 0 ...
Page 150: ...150 Advanced Information ...
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Page 248: ...248 Exceptions None ...
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Page 254: ...254 Exceptions None ...
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Page 316: ...316 Exceptions None ...