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12. Rotate
SQ16
12. Rotate
12.1. Introduction
Playing Patterns without using Rotate:
When playing back Patterns normally (e.g. without using Rotate) each repetition of a Pattern results in the same rhythm. As
an example, if the Pattern length is set to 8 Steps the rhythm repeats itself after those 8 steps:
Example: Pattern Length 8
Our example shows a Pattern with a length of 8 Steps together with the On/Off tracks for instrument tracks I1, I2 and I3. When
pressing the "Start/Stop" button the Step Play Position is Step 1. For each new Step it jumps one Step forward and after com-
pleting the Pattern it jumps back to Step 1. With each new Step the instruments which are enabled in the On/Off track are
sent. If an instrument is set to Off a rest is "played". As an example, for Step 1 are sent instruments I1 and I2 while instrum ent
I3 remains silent.
The rhythm of a Pattern is derived from the On/Off tracks for the instrument tracks and is the same for each Pattern repetition.
The number Steps per Pattern equals the Pattern length. Different rhythms can only be achieved by creating different Pat-
terns (with different rhythms) and assigning them sequentially to a Song. One disadvantage is that you have to create a Pat-
tern for each different rhythm; another disadvantage is the possible "jagged" sound if the rhythms differ extremely.
Summary of Contents for SQ16
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