Programming Guide
15
6
6 Select E
Ed
diitt A
Arre
ea
a to modify the
selected area.
7
7 If a single fixture flashes, then
fixtures in the selected area go
to full brightness and other
fixtures go to minimum
brightness, tap
.
NOTE: If all fixtures flash three
times and then go to minimum
brightness, the selected area is
empty.
8
8 Scroll to the desired fixture
(selected fixture will flash). Tap
+
+ to add the fixture to the
area, or —
— to remove it.
Repeat for each fixture to be
added or removed from the
area.
9
9 To clear all the ballasts in the
area, select M
MO
OR
RE
E O
OP
PT
TIIO
ON
NS
S,
then R
Re
em
mo
ovve
e A
Allll B
Ba
alllla
as
stts
s ffrro
om
m
G
Grro
ou
up
p.
To add all the ballasts to the
area, select M
MO
OR
RE
E O
OP
PT
TIIO
ON
NS
S,
then A
Ad
dd
d A
Allll B
Ba
alllla
as
stts
s tto
o
G
Grro
ou
up
p.
1
10
0 Select D
Do
on
ne
e to finish editing
areas, or S
Se
ettu
up
p A
An
no
otth
he
err A
Arre
ea
a
under M
MO
OR
RE
E O
OP
PT
TIIO
ON
NS
S.
1
11
1 Once editing is complete,
select G
Grro
ou
up
p A
Allll S
Se
en
ns
so
orrs
s iin
n
tth
hiis
s A
Arre
ea
a. Acknowledge the
warning, then tap
to
continue or
to cancel.
1
12
2 When done, if all fixtures go
to their high level, tap
.
8
8
9
9