39
3. Press MOVE. The computer will then begin its analysis.
The computer will think until it finds a way to achieve checkmate, then it will
make the first move towards the checkmate. You can then act as opponent and the
computer will find the next move towards checkmate. If checkmate is not possible,
the computer will analyse indefinitely. The approximate delays for resolving a
checkmate problem are as follows:
XII. ‘MULTI MOVE’ MODE
Level 0 is a MULTI MOVE level. In this mode, the computer does not play.
You can therefore act as two players. You can play using this function to play a
predetermined opening, or to replay a game. You can also use the computer like
a normal chessboard by playing against someone else with computer acting as
referee verifying that the moves are legal.
To choose MULTI MOVE mode:
1. Choose level 0 by pressing LEVEL, then pressing square B8, D8, F8 or H8,
then press LEVEL again.
2. Make as many moves as you like for the two players.
3. When you have finished, exit MULTI MOVE by pressing LEVEL again
and choosing another level.
XIII. CHANGING COLOUR
If you press MOVE, the computer will play your turn. So if you want to swap
colours with the computer, press MOVE. The computer will make its move and
then wait until you take your turn.
Checkmate in 1 move
Checkmate in 2 moves
Checkmate in 3 moves
Checkmate in 4 moves
Checkmate in 5 moves
1 second
1 minute
1 hour
1 day
1 month
CG1300 -1350-F/GB/P/I/E
17/03/04, 10:20
39