User Guide
Chapter 6 Groups
Rev. 1.30.03.07.r1
Page 97
Chapter 6 Groups
Lighting "Groups" can be thought of like virtual submasters or cues. Groups
are pre-recorded looks for use as building blocks in the creation of cues,
effects and live stage looks. This console gives you the ability to store and
recall up to 500 groups.
Chapter 6 describes working with Groups and includes the following
sections:
•
Groups and Automated Devices
•
Recording Groups Live
•
Recording a Channel Group Live
•
Recording a Device Trait Group Live
•
Editing Groups Live
•
Recalling Groups
•
Editing a Channel Group Live
•
Editing a Device Trait Group Live
•
Group Preview Sub-Display
•
Navigating the Group Preview Sub-Display
•
Recording Groups in the Group Preview Sub-Display
•
Recording a Channel Group Blind
•
Recording a Device Trait Group Blind
•
Editing Groups in the Group Preview Sub-Display
•
Editing a Channel Group Blind
•
Editing a Device Trait Group Blind
•
Naming Groups
•
Copying Groups
•
Renumbering Groups
•
Clearing Groups
•
Using the Only Key with Groups
•
Using Groups in Cues
•
Using Groups in Submasters
•
Using Groups in Effects
Summary of Contents for 24/48
Page 4: ...Table of Chapters Page II Rev 1 30 03 07 r1...
Page 66: ...Chapter 4 Submasters Page 54 Rev 1 30 03 07 r1...
Page 108: ...Chapter 5 Cues Page 96 Rev 1 30 03 07 r1...
Page 146: ...Chapter 8 Macros Page 134 Rev 1 30 03 07 r1...
Page 186: ...Chapter 10 Automated Devices Page 174 Rev 1 30 03 07 r1...
Page 210: ...Chapter 12 System Settings Page 198 Rev 1 30 03 07 r1...
Page 228: ...Chapter 14 Alternate Control Interfaces Page 216 Rev 1 30 03 07 r1...
Page 244: ...Appendix B Specifications Page 232 Rev 1 30 03 07 r1...
Page 248: ...Appendix C Maintenance Page 236 Rev 1 30 03 07 r1...