-CS -87
EMBROIDERY TERMS
12_2 H701
12-2
Color number
The Needle number (thread color) to be sewn can
be set to each color number. For example, if the
pattern is divided by a color change function at 2
places, 3 color numbers exist in the pattern.
When the needle number is set to it’s respective
color number, the pattern is embroidered in 3
colors.
Memory pattern
Patterns stored in memory.
Start point of the frame
This is the point where the frame begins to move
before starting embroidery.
Trace back
This is to move the frame and memory pattern in
the reverse direction of sewing.
Trace forward
This is to move the frame and memory pattern
toward the sewing direction.
Original point
The frame position where the machine embroiders
the pattern from the beginning is automatically
registered in the machine as the original point.
Communication speed
The communication speed between the machine
and The pattern data output device (PC) if they
are connected with a serial port. If the communica-
tion speed value becomes bigger, the speed
becomes faster, however in this case a communi-
cation error could happen more easily. If you have
a communication error often, decrease this value.
Memory media
What saves design data by things, such as
memory card and a USB memory.
Data format
This is the format that the tape pattern data is
converted into.
Color change stop
When color change stop is set to a color number,
the machine embroiders the set color number and
stops.
Zero stitch
This is a stitch that the move distance of both
sidewise and lengthwise is "0" and the needle
lands in the same position.
Conversion
The Angle of a pattern can be changed by 90
degree.
Reverse
The pattern can be reversed like a object appearing
in a mirror.