M1EZ8 Installation and Programming
Page 14
[Effective w/Firmware 4.3.6]
Ready Light -
This light is ON when all burglar zones are secure and the system is OK for arming. If this light is OFF, one or more zones are
violated (not secure). For maximum security, all zones should be secured before the system is armed.
If FLASHING, one or more force-armable zones are violated. Force arming temporarily excludes violated zone(s) from the system. However, if
a force armed zone becomes secure while the system is armed, it will automatically restore to service. This is handy for a garage door. The
system may be armed with the door up, but once the car is backed out and the door is closed, it will become secured.
Armed Light-
This light will be ON when the system is armed. The mode of arm will be indicated by the LCD display and the Exit or Stay
lighted pushbuttons. This light will be OFF when the system is disarmed.
Exit Key -
This lighted key may be programmed for single or double press arming to the AWAY (not occupied) mode. If the Exit light is ON the
system is armed and all perimeter sensors and interior motions are active.
The Away key may be pressed during the exit delay time t to
convert from Away mode to Away Vacation mode. The Away Vacation mode is primarily for use with the Whenever/And/Then Rules program-
ming of Elk-RP to invoke long term energy savings.
Stay Key -
This lighted key may be programmed for single or double press arming to the STAY (occupied) mode. If the Stay light is ON the
system is armed and all interior zones are excluded (bypassed). Only perimeter doors and windows are active in the Stay mode. This key
may also be programmed to change to other Stay modes such as: Stay Instant, Stay Night, and Stay Night Instant. Since interior zones are
automatically excluded once the Stay mode is activated, the M1 allows this key to Stay arm even while one or more interior zones are
violated, provided they are programmed for “force arming”. The Stay Night mode re-activates any interior night zones. To prevent a false
alarm the control will not allow change to the Stay Night mode when a interior night zone is violated unless it is programmed for “Force arm”.
Chime Key -
Chime produces an audible tone alert whenever certain doors, windows, or other selected zones are violated. There are two
selections: Tone only and Off.
Whenever Chime in On the Chime key will be illuminated.
In the programming mode the Chime key also
functions as an insert character key for text programming.
Bypass Key -
Pressing this key followed by a zone number and the bypass key again will exclude or bypass the selected zone. This
key may also be used to delete a character during text programming. When
the Bypass key is lit, one or more zones are bypassed.
* Key -
This key serves as a clear or reset key. If an error is made while entering digits, pressing this key clears the error. Three presses is
a master clear.
# Key -
This key is currently a duplicate of the Bypass key.
Numerical Keys -
These keys are used for entry of passcodes, programming, etc. Keys 2 - 9 also have an assigned alpha character
which are used for entering text.
Arrow Keys -
The ELK and arrow keys have powerful functionality used for both normal operation and programming. Pressing the ELK
key displays relative information according to each application. The arrow keys allow scrolling through all available options. The user can
activate or select the displayed option by pressing the right arrow key. Once an option has been selected, the user may be prompted for
a passcode. Additional sub-menu options may appear to assist. The user may return to the status screen by pressing the * key.
2.5 Keypad Overview
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