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STEP-BY-STEP
AN EXAMPLE
As an example, let’s combine the electric
guitar and a synthesized waveform to
create a new instrument. Refer to the Edit
menu parameters in the chart below. The
Electric Guitar is the basic sound and is
augmented by a chorused, synthesized
wave which adds a digital sheen. Note
that the guitar has a slower attack, which
completely changes its character. Basi-
cally, the attack of the guitar has been
replaced by the synthesized wave. In
addition, the guitar is tuned up one
octave and the two sounds have been
panned to different positions in the stereo
field.
ANOTHER EXAMPLE
As another example, we’ll use the attack
portion of the Soft Flute and the sustain
portion of the Tenor Sax as raw material.
This time we will use the Delay and
Sample Start parameters as well as the
Alternate Envelopes to blend the two
instruments.
The attack portion of the secondary
instrument is removed using the sample
start parameter and then delayed slightly
so it will sound only after the flute attack
portion begins to decay. The alternate
envelopes are used to “fine tune” the
splice. Furthermore, the flute attack has
been detuned a bit sharp so the composite
sound will start sharp and fall into correct
pitch.
Continue your experiments using this
example, but changing the primary and
secondary instruments. When you have
found a good combination, “fine tune”
the delay, sample start, volume and
envelope parameters. Feel free to play
with the modulation parameters as well.
Summary of Contents for PROTEUS FX
Page 1: ...Read This First Important Safety Instructions ...
Page 9: ...7 Proteus FX INTRODUCTION ...
Page 10: ...8 INTRO CONNECTION INSTRUCTIONS ...
Page 17: ...15 Proteus FX BASIC OPERATION ...
Page 18: ...16 BASIC OPERATION ...
Page 23: ...21 Proteus FX MASTER MENU ...
Page 24: ...22 MASTER MENU ...
Page 33: ...31 Proteus FX EFFECTS SECTION ...
Page 34: ...32 EFFECTS SECTION ...
Page 51: ...49 Proteus FX PRESET PROGRAMMING ...
Page 52: ...50 PRESET PROGRAMMING ...
Page 64: ...62 PRESET PROGRAMMING ...
Page 65: ...63 Proteus FX EDIT MENU ...
Page 66: ...64 EDIT MENU ...
Page 81: ...79 Proteus FX STEP BY STEP ...
Page 82: ...80 STEP BY STEP ...
Page 89: ...87 Proteus FX REFERENCE SECTION ...
Page 100: ...98 REFERENCE SECTION Percussion Instrument Locations ...
Page 101: ...REFERENCE SECTION 99 Percussion Instrument Locations ...
Page 102: ...100 REFERENCE SECTION Percussion Instrument Locations ...
Page 103: ...REFERENCE SECTION 101 Percussion Instrument Locations ...
Page 104: ...102 REFERENCE SECTION Percussion Instrument Locations ...