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PRESET PROGRAMMING
Proteus FX has an extensive modulation
architecture using two multi-wave LFO’s
(Low Frequency Oscillators), two
envelope generators and the ability to
respond to multiple MIDI controllers. You
may simultaneously route any combina-
tion of these control sources to multiple
destinations.
Turning the volume control back and forth on your home stereo is an example of amplitude modulation.
MODULATION
Modulation means to dynamically
change a parameter, whether it be the
volume (amplitude modulation), the
pitch (frequency modulation), or what-
ever. Turning the volume control on your
home stereo rapidly back and forth would
be an example of amplitude modulation.
To modulate something we need a modu-
lation source and a modulation destina-
tion. The source is your hand turning the
knob, and the destination is the volume
control. If we had a device that would
automatically turn the volume control,
we would also call that device a modula-
tion source. Proteus FX (and all synthe-
sizers for that matter) is designed so that
for each of the variable parameters, such
as the volume, there is an initial setting
which can be changed by a modulation
source. Therefore in the case of volume,
we have an initial volume and we can
change or modulate that volume with a
modulation source. This can be thought
of as a type of remote control in which
one device automatically controls another
in a precise way.
Two main types of modulation sources on
Proteus FX are Envelope Generators and
Low Frequency Oscillators. In the ex-
ample above, an envelope generator could
be routed to automatically turn the
volume control as programmed by the
envelope. Or, a low frequency oscillator
could be routed to automatically turn the
volume control up and down in a repeat-
ing fashion.
Summary of Contents for PROTEUS FX
Page 1: ...Read This First Important Safety Instructions ...
Page 9: ...7 Proteus FX INTRODUCTION ...
Page 10: ...8 INTRO CONNECTION INSTRUCTIONS ...
Page 17: ...15 Proteus FX BASIC OPERATION ...
Page 18: ...16 BASIC OPERATION ...
Page 23: ...21 Proteus FX MASTER MENU ...
Page 24: ...22 MASTER MENU ...
Page 33: ...31 Proteus FX EFFECTS SECTION ...
Page 34: ...32 EFFECTS SECTION ...
Page 51: ...49 Proteus FX PRESET PROGRAMMING ...
Page 52: ...50 PRESET PROGRAMMING ...
Page 64: ...62 PRESET PROGRAMMING ...
Page 65: ...63 Proteus FX EDIT MENU ...
Page 66: ...64 EDIT MENU ...
Page 81: ...79 Proteus FX STEP BY STEP ...
Page 82: ...80 STEP BY STEP ...
Page 89: ...87 Proteus FX REFERENCE SECTION ...
Page 100: ...98 REFERENCE SECTION Percussion Instrument Locations ...
Page 101: ...REFERENCE SECTION 99 Percussion Instrument Locations ...
Page 102: ...100 REFERENCE SECTION Percussion Instrument Locations ...
Page 103: ...REFERENCE SECTION 101 Percussion Instrument Locations ...
Page 104: ...102 REFERENCE SECTION Percussion Instrument Locations ...