
56
PRESET PROGRAMMING
When the amount of an LFO is a negative
value, the LFO shape will be inverted. For
example, inverting the sawtooth wave
produces a wave that smoothly increases,
then instantly resets down.
MIDIPATCH
Connecting a modulation source to a
destination is called a patch. Proteus FX
lets you connect the modulation sources
in almost any possible way to the modula-
tion destinations. You can even modulate
other modulators. Each patch also has an
amount parameter which determines
“how much” modulation is applied to the
destination.
The modulation amount can be positive
or negative and will either add or subtract
from the initial value. Keyboard and
velocity sources can be simultaneously
patched to any 6 of the 33 destinations for
each preset. Realtime modulation sources
can be simultaneously patched to any 8 of
the 24 destinations for each preset.
Summary of Contents for PROTEUS FX
Page 1: ...Read This First Important Safety Instructions ...
Page 9: ...7 Proteus FX INTRODUCTION ...
Page 10: ...8 INTRO CONNECTION INSTRUCTIONS ...
Page 17: ...15 Proteus FX BASIC OPERATION ...
Page 18: ...16 BASIC OPERATION ...
Page 23: ...21 Proteus FX MASTER MENU ...
Page 24: ...22 MASTER MENU ...
Page 33: ...31 Proteus FX EFFECTS SECTION ...
Page 34: ...32 EFFECTS SECTION ...
Page 51: ...49 Proteus FX PRESET PROGRAMMING ...
Page 52: ...50 PRESET PROGRAMMING ...
Page 64: ...62 PRESET PROGRAMMING ...
Page 65: ...63 Proteus FX EDIT MENU ...
Page 66: ...64 EDIT MENU ...
Page 81: ...79 Proteus FX STEP BY STEP ...
Page 82: ...80 STEP BY STEP ...
Page 89: ...87 Proteus FX REFERENCE SECTION ...
Page 100: ...98 REFERENCE SECTION Percussion Instrument Locations ...
Page 101: ...REFERENCE SECTION 99 Percussion Instrument Locations ...
Page 102: ...100 REFERENCE SECTION Percussion Instrument Locations ...
Page 103: ...REFERENCE SECTION 101 Percussion Instrument Locations ...
Page 104: ...102 REFERENCE SECTION Percussion Instrument Locations ...