
18
Chapter 5: Installer Programming
5 B: Programming Data Entry Sections
For sections that require a number value to be entered, a message
similar to the one shown here will be displayed.
Section Number
indicates which Section is being programmed.
Present Data
displays the data presently programmed.
Range
indicates the range of valid entries.
Program Item
indicates the current program item.
A cursor will appear under the first digit; enter the new data or
press the
-NO Key. When the new data is entered, the display
will advance to the next program item.
To scroll through the items in a Section, press the
-NO Key. To
enter data, scroll to the desired item with the
-NO Key and then
enter the data with the number keys. Note that three digits must
be entered to program an item; if the
-NO or [#] Keys are
pressed before all three digits are entered, the data will not be
programmed and the item will remain unchanged.
To exit, press the [#] Key to return to the “Enter Program Section”
message.
Note that three digits must be entered to program an item; if the
-NO or [#] Keys are
pressed before all three digits are entered, the data will not be programmed and the item will
remain unchanged.
Entering Hexadecimal Digits
Some Data Entry Sections require that hexadecimal (“hex”)
digits be programmed. To enter the hexadecimal digits “A”
through “F”, first press the [
∗
] Key and then enter a number
from 1 through 6 as shown here:
For Hexadecimal...
Enter...
A
[
∗
][1]
B
[
∗
][2]
C
[
∗
][3]
D
[
∗
][4]
E
[
∗
][5]
F
[
∗
][6]
Whenever a hexadecimal digit is required, the [
∗
] Key must be
pressed before the number key; if the [
∗
] Key is not pressed, a
decimal number will be entered. When the [
∗
] Key is pressed to
enter a hex digit, an asterisk will appear on the display to indicate
that a hex number is to be entered. The keypad display will be
similar to the example shown here. To exit the Hex Data Entry
mode, press the [#] Key to return to the “Enter Program Section”
message.