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15.3 Programming example
1- Connect your dmx 512 controller to the projector using the standard DMX connector.
2- Ensure that the projector is correctly powered up.
3- Address the projectors in multiples of 17 channels, for example 1/18/35/52/69 etc.
4- Ensure that your controller can address all 17 channels which are required to record to the
ProSpot 150 LX
5- Activate
”REC”
mode.
The display will show
A001 REC
(Projector 1 in record mode).
Your controller can no operate with its first 13 channels all the functions of the
ProSpot 150 LX
.
scenes
6- With channel 14 select the channel that you wish to record to , the projector will indicate
P2N
(program 2, no scenes recorded,
for example).
7- Position the
ProSpot 150 LX
and create a scene using the first 13 channels of your controller.
8- Using channel 15, select the scene to which you wish to record, thus beginning the recording process, the projector will show
P2N1
(program 2, scene 1, for example).
9- Take channel 16 up to between 20 and 234 to commence programming.
10- Take channel 17 up to 255, the display will flash briefly to confirm the recording of the scene.as determined by the outputs of
channels 1 to 13 of your controller to the selected program and scene.
11- You may record the scene to the memory of every
ProSpot 150 LX
in the dmx chain.
12- Repeat the procedure from step 7 to step 11 to record other scenes, remember to alter the scene number in succession for each
new output up to a maximum of 16 scenes - which will be indicated by the number 1 to 9 followed by the letters A to G.
13- If you wish to record a program of less than 16 scenes, take channel 16 up to between 235 and 255 (not between 20 and 234
as previously in step 9 above) when recording the final step of the program
programs
14- Use channel 14 to select a new program when you wish to record one. The projector will show
P3N
(program 3,
no scenes recorded, for example).
15- Repeat steps 7 to 13 above to record up to a maximum of 9 programs.
AOO1
M O D E
R E C
recording
To record programs
☞
+
o
–
☞
enter
☞
menu
☞
enter