OPERATION
DLV1280 DX
User’s Manual
3-15
PRESS
Enter
WHEN FINISHED:
To accept the edits and move out of the edit window,
press
Enter
.
NOTE: Press
Exit
at any time to cancel changes and return to the previously-defined
text.
Enter numbers directly from the keypad in order to specify numbers representing
projectors, channels (source setups), switchers, or slots. As each digit is entered, it is
displayed and the cursor moves on. Note that channel numbers are defined with 2
digits—for example, if you enter only a single digit (like “7”) for a channel number,
the channel will automatically be defined as “07”. Use “07” to utilize this channel.
NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you
press any non-numbered key, the number entered up to that point is accepted and
updated as the new value. 3) Press
Exit
to cancel editing of numerical values.
NOTE: See Section 2, Installation and Setup, for a full explanation of how to
connect a variety of sources to the projector.
The projector stores and automatically recalls up to 99 different channels (source
setups) for a variety of inputs. This memory feature allows you to define and
conveniently use a wide variety of customized setups rather than having to repeatedly
re-configure the projector for different presentations. Each physical source (i.e.,
input) can have several different channels associated with it.
INPUT -
An input simply describes a physical location for an incoming signal
connection. These connections are always either on the projector itself (one of the
four inputs at the rear of the projector) or on any switcher connected to the
projector’s switcher port.
Input
describes the source signal according to two specific
criteria only—to which switcher it is connected and to which slot it is connected—
and is identified by a 2-digit number entered on the keypad. The first digit specifies
the switcher (0-9), the second specifies the slot (1-9). Note that the projector is
always considered “switcher #0”.
EXAMPLES:
Input
= use source connected to switcher #1, slot #3
Input
= use source connected to the projector, slot #1 (i.e.,
Input1
)
You can switch to an input in either one of two ways. Pressing the appropriate direct
key —
Input1
,
Input2
,
Input3
, or
Input4
— is a quick and seamless way to display from one
of the four inputs connected at the rear of the projector. Or, if your projector has a
switcher connected to it at the
SWITCHER
port, press the general
Input
key and enter
Editing Numerical Values
'
3.5
Using Inputs
and Channels
Do I Select an Input
'
Or a Channel?
Summary of Contents for DLV1280 DX
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Page 122: ...Appendix B Keypad Reference DLV1280 DX User s Manual B 1 Figure B 1 Keypad ...
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Page 124: ...Appendix C Menu Tree DLV1280 DX User s Manual C 1 ...
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Page 129: ...SERIAL COMMUNICATION CABLES D 2 DLV1280 DX User s Manual ...
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