34
INST Parameters > E.GUITAR Parameters
Parameter
Value
Explanation
ATTACK
*3
0–100
Adjusts the attack of the picking
sound.
RESONANCE
*3
0–100
Adds a characteristically resonant
quality to the sound.
DIRECT LEVEL
*3
0–100
Adjusts the volume of the direct
sound.
VOLUME
0–100
Adjusts the volume. With a setting
of 0, there will be no sound.
TONE
0–100
Adjusts the tone of the body. The
standard value is 100; lowering the
value creates a softer tone.
*1 Valid when the TYPE is set to ST.
*2 Valid when the TYPE is set to LP.
*3 Valid when the TYPE is set to FRETLESS.
AMP (AMP Modeling)
(When E.GUITAR, ACOUSTIC, AC BASS, or E.BASS is selected)
Parameter
Value
Explanation
ON/OFF
OFF, ON
Turns the AMP on/off.
TYPE
Select the amp type “TYPE” (p. 34).
GAIN
0–120
Adjusts the distortion of the
amp.
SAG
-10–+10
Adjusts the amount by which
compression changes in
response to the power amp.
RESONANCE
-10–+10
Adjusts the amount by which
dynamics is affected by the
interaction between the
power amp and the speaker
transformer.
LEVEL
0–100
Adjusts the volume of the
entire preamp.
* Be careful not to raise the
Level setting too high.
BASS
0–100
Adjusts the tone for the low
frequency range.
MIDDLE
0–100
Adjusts the tone for the
middle frequency range.
TREBLE
0–100
Adjusts the tone for the high
frequency range.
PRESENCE
0–100
Adjusts the tone for the ultra
high frequency range.
BRIGHT
OFF, ON
Turns the bright setting on/
off.
* BRIGHT is valid for some of
the amps in TYPE.
GAIN SW
LOW, MIDDLE,
HIGH
Provides for selection from
three levels of distortion:
LOW, MIDDLE, and HIGH.
Distortion will successively
increase for settings of LOW,
MIDDLE and HIGH.
* The sound of each Type is
created on the basis of the
level of MIDDLE.
SOLO SW
OFF, ON
The tone to one suitable for
solos.
Parameter
Value
Explanation
SOLO LEVEL
0–100
Adjusts the volume level
when the SOLO SW is ON.
SP TYPE
Select the speaker type “SP TYPE” (p. 35).
MIC TYPE
This setting selects the simulated mic type “MIC
MIC DISTANCE
SHORT, MEDIUM,
LONG
Simulates the distance
between the mic and
speaker.
The distance from
the speakers is
farther in the order of
SHORT<MEDIUM<LONG.
MIC POSITION
This simulates the mic position.
CENTER
Simulates the condition that
the mic is set in the middle
of the speaker cone.
1 cm–10 cm
Simulates the condition that
the mic is moved away from
the center of the speaker
cone.
MIC LEVEL
0–100
Adjusts the volume of the
mic.
DIRECT LEVEL
0–100
Adjusts the volume of the
direct sound.
VARIATION
PATCH, 01–10
AMP settings can be saved/
loaded as ten different
variations.
A saved VARIATION can be
loaded into a different patch,
which is convenient when
you’re creating sounds.
These variations are shared
with the AMP setting in
EFFECT.
TYPE
Value
Explanation
TRANSPARENT
An amp with a broad frequency range and an
extremely flat response.
NATURAL
An unembellished, clean sound that minimizes
the amp’s idiosyncrasies, such as its trebly
character and boomy low end.
BOUTIQUE
Crunch sound that allows the nuances of your
picking to be expressed even more faithfully
than on conventional combo amps.
SUPREME
Great-feeling crunch sound that responds to the
nuances of your picking while taking advantage
of the distinctive character of a 4x12” speaker
cabinet.
MAXIMUM
An amp that delivers the distinctively great
response and tone of a vintage Marshall, while
making it even higher gain.
JUGGERNAUT
A large stack sound that has been tweaked
extensively in the pursuit of the ultimate metal
sound.
X-CRUNCH
Crunch sound that uses MDP to deliver a crisp
tone from all strings.
X-HI GAIN
High-gain sound that uses MDP to obtain high-
gain sound with a wide range and a great-feeling
sense of separation.