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System edit
In firmware version 1.20, the functions SYS: Save Project, SYS: Export TONE, SYS: Audio Output were changed, and
the functions SYS: Del Project and SYS:Delete TONE were added.
In firmware version 2.00, the functions SYS: Load LdP2B, SYS: Tn Dest, and the extensions (SYS: Get Time, SYS: Set
Time, SYS: Rec PlayLog) were added.
To engage system editing mode and access the different system settings,
1.
Simultaneously press the [1 PITCH] button and [4 VOLUME] button.
The system edit page appears.
2.
Use the [1 PITCH] button and [2 DECAY] button to select the parameter that you want to edit.
(Note) It is possible to include uppercase and lowercase letters in file names, but they are recognized as the same
character.For example, renaming aFrame to AFrame will be treated as the same name file and aFrame will be
overwritten.
SYS:Save Project
Here's how to save an aFrame project.
A project is a data set containing the instrument and effect parameters, group and tone numbers, and the
combinations of instruments and effects.
1.
Turn the encoder wheel to select the save-destination. If the SD card is selected, then the stored project files are
listed.
If a SD card is not inserted into aFrame, the SD card cannot be selected as a destination to save.
2.
When you select a project file by turning the encoder, the project name edit screen is displayed. Here you
can select a character line by turning the encoder, and determine the character’s position by pushing the
button either side of the display.
Use the [3 BEND] button to insert a character, and the [4 VOLUME] button to delete a character
(Note) The characters available for file names are limited [ _, 0-9, a-z, A-Z]. All other characters are converted to “_”.
3.
After renaming the project file, pushing the encoder button will save the project to the SD card. When you push
the encoder button without changing the file name, a message will display that prompts you to verify your
intention to overwrite the project data stored in the file. Pressing the button overwrites the data stored in the
project file. Pressing the button returns to the project name edit screen (2) without saving.
System parameter
Indication of Display
Description
INT:Memory1
aFrame internal memory.
INT:Memory2
aFrame internal memory.
SDC: any file name
*If no project file is in a SD card, its initial name is
indicated as “aFramePD001”.
SD Card. Up to 256 projects can be saved.