EFFECTS EDIT
Page 196
S3000XL Operator’s Manual
GATED REVERB
Gated reverb is ordinary reverb that cuts off abruptly. It was discovered by Peter Gabriel
and his enginerr Hugh Padgham when setting up a drum sound and some noise gates
were still connected to some mixer channels that had reverb going through them. When
the drum was hit, the reverb decay on these drums was being stopped dead by the noise
gates creating a dramatic sound where there was just a short burst of reverb after the
sound. With the careful adjustment of reverb decay time and noise gate parameters, he
found you could add a very controllable amount of dynamic ambience around the sound
where the drum has dense ‘space’ around it but the reverb doesn’t hang over into the
next beat. The S3000XL’s multi-effect processor offers two variations on this effect. With
GATED selected, the screen looks like this:
The first ‘gated’ reverb effect, GATED 1, ‘looks’ like this:
PRE-DELAY
TIME
The initial sound is heard and then, after a time set by the PREDELAY parameter, a
dense reverb sound is heard which cuts off abruptly. The parameters are:
This sets the time before the gated reverb will start sounding.
This sets the length of the gated reverb.
This has the effect of making the gated sound more or less ‘grainy’ and
‘echoey’.
The other gated reverb effect (GATED 2) is essentially the same but the decay
characteristics are slightly different.
PRE-DELAY
TIME
Here, the decay is ‘flatter’ giving a more dramatic effect (albeit more artificial).