
Chapter 1: Introduction
Page 7
This allows independent send-level mixing to the internal effects
generator, or for any one of the individual outputs to be used as a
full external echo send mixer.
• The Double Play feature has been removed. Instead, up to three
sounds can be assigned to play from an incoming MIDI note number
or pad. The sounds can either play simultaneously, switch depend-
ing on note velocity, or switch depending on envelope decay (to
simulate the MPC60’s hi-hat decay slider function).
• The Best Start feature automatically finds the point within a
sound at which the drum strike begins, bypassing any dead space at
the beginning of the sound which could cause playback delays.
• The envelope decay parameter is now switchable between two
modes: END (same as the MPC60’s Fadeout parameter) and START
(decay begins immediately following attack).
Sequencer Changes
• Sequence memory capacity is expanded by 30% to 75,000 notes.
• In Step Edit , the REWIND [<] and FAST FORWARD [>] keys
may now be used to search to the previous or next event within a
track.
• In Step Edit, events may be cut and pasted by changing the
function of soft keys 1 and 2 from <Insert> and <Delete> to <Paste>
and <Cut>.
• The number of pad banks has been increased from 2 to 4 for a
total of 64 pad/bank combinations. The active pad bank is indicated
by the LEDs above the PAD BANK key.
• In drum tracks, drum notes are now assigned to MIDI note
numbers instead of to pads. This provides easier compatibility with
external MIDI devices and allows pad assignments to be rearranged
without affecting sequence or program data. MPC60 version 2
sequences are automatically converted from pad assignment to note
number assignment when loaded.
• The MPC60’s fixed four-letter drum names are no longer used.
Instead, notes in drum tracks are visually identified in editing
screens by pad number, MIDI note number and currently assigned
sound name.
• The new Note Variation Slider replaces the MPC60’s Hi-hat Decay
Slider, expanding its capabilities to provide a unique value of either
decay, tuning, attack, or filter frequency for every note.
• The 16 Levels function can now provide 16 levels of velocity,
tuning, attack, decay or filter frequency for every note.
• The Copy/Merge a Track feature has been renamed to Copy
Events and now permits specific drum notes to be copied.
• The Change Velocity/Duration feature now allows specific drum
notes to be edited.
• The new Shift Timing feature shifts track timing independently of
timing correction.
Summary of Contents for MPC 3000
Page 2: ......
Page 3: ...MIDI PRODUCTION CENTER ...
Page 4: ......
Page 14: ......
Page 15: ...Chapter 1 Introduction Page 1 Chapter 1 Introduction ...
Page 26: ...Chapter 2 The Basics Page 13 Chapter 2 The Basics ...
Page 42: ...Chapter 3 Recording Sequences ...
Page 84: ...Page 71 Chapter 4 Editing Sequence Chapter 4 Editing Sequences ...
Page 120: ...Page 107 Chapter 5 Song Mode Chapter 5 Song Mode ...
Page 128: ...Page 115 Chapter 6 Creating and Editing Programs Chapter 6 Creating and Editing Programs ...
Page 146: ...Page 133 Chapter 7 The MIXER EFFECTS Key Chapter 7 The MIXER EFFECTS Key ...
Page 160: ...Page 147 Chapter 8 Creating and Editing Sounds Chapter 8 Creating and Editing Sounds ...
Page 175: ...Page 163 Chapter 9 Saving to and Loading from Disk Chapter 9 Saving to and Loading from Disk ...
Page 219: ...Page 207 Chapter 11 MIDI Function Chapter 11 MIDI Functions ...
Page 231: ...Page 219 Appendix Appendix ...
Page 243: ...Page 231 Index Index ...
Page 275: ......
Page 276: ...AKAI ELECTRIC CO LTD Electronic Musical Instrument Div 940912 Imprimé au Japan ...