V
oice mode
P
erf
ormance
mode
Multi mode
Utility mode
File mode
Master mode
Multi V
oice
mode
Sequence Pla
y
mode
Ref
erence
Voice Edit mode
Drum Voice Edit Key Edit
142
Owner’s Manual
[F4] AMP (Amplitude)
[SF1] LVL/PAN (Level/Pan)
This display not only lets you make basic Level and Pan settings for the sound of each individual Drum key, it
also gives you some detailed and unusual parameters for affecting Pan position.
Level
Determines the output for the selected Drum key (Wave). This lets you make detailed balance adjustments
among the various sounds of the Drum voice.
Settings:
0 ~ 127
Pan
Determines the stereo Pan position for the selected Drum key (Wave). This will also be used as the basic Pan
position for the Alternate and Random settings.
Settings:
L63 (Left) ~ C (Center) ~ R63 (Right)
AlternatePan
Determines the amount by which the sound of the selected Drum key is panned alternately left and right for
each note you press. The Pan setting (above) is used as the basic Pan position.
Settings:
L64 ~ 0 ~ R63
n
This parameter is available when the Type is set to “pre wav” in the [F1] OSC
→
[SF1] WAVE display.
RandomPan
Determines the amount by which the sound of the selected Drum key is panned randomly left and right for
each note you press. The Pan setting (above) is used as the Center Pan position.
Settings:
0 ~ 127
n
This parameter is available when the Type is set to “pre wav” in the [F1] OSC
→
[SF1] WAVE display.
[SF2] VEL SENS
(Velocity Sensitivity)
Level
Determines the velocity sensitivity of the Amplitude Envelope Generator’s output level. Positive settings will
cause the output level to rise the harder you play the keyboard and, conversely, negative values will cause it to
fall.
Settings:
-64 ~ 0 ~ +63
[SF3] AEG
(Amplitude Envelope Generator)
AttackTime
Settings:
0 ~ 127
Decay1Time
Settings:
0 ~ 127
Decay1Lvl (Level)
Settings:
0 ~ 127
Decay2Time
Settings:
0 ~ 126, hold
[F6] EQ (Equalizer)
Same as in Normal Voice Element Edit. See page 139.
n
This parameter is available when the Type is set to “pre wav” in the [F1] OSC
→
[SF1] WAVE display.
Attack level
Attack level
Key on
Attack
time
Decay1
time
Decay2
time
Attack
time
Decay1
time
Decay2
time
Decay1 level
Decay1 level
Key on
Level
Time
Time
Level
Decay2Time=0 - 126
Decay2Time=hold