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Global Effects
Effects Reference
Main Time
This controls the overall reverb time of the tail. The higher this value, the longer the
reverb tail will decay. At a setting of 100 % the reverb time is infinitely long. The Tail
Main Time parameter also represents the mid band of the reverb tail.
High Time
This controls the reverb time for the high frequencies of the reverb tail. When you set
positive values the decay time of the high frequencies is longer, when you set negative
values it is shorter. Frequencies are affected depending on the Tail High Freq
parameter.
Low Time
This controls the reverb time for the low frequencies of the reverb tail. For positive
values, low frequencies decay longer and vice versa. Frequencies will be affected
depending on the Tail Low Freq parameter.
High Freq
This sets the cross-over frequency between the mid and the high band of the reverb
tail. You can offset the reverb time for frequencies above this value from the main
reverb time with the Tail High Time parameter.
Low Freq
This sets the cross-over frequency between the low and the mid band of the reverb
tail. The reverb time for frequencies below this value can be offset from the main
reverb time with the Tail Low Time parameter.
Shape
This controls the attack of the reverb tail. At a setting of 0 % the attack is more
immediate, which is a good setting for drums. The higher this value, the less
immediate the attack.
Density
Here you can adjust the echo density of the reverb tail. At a setting of 100 %, single
reflections from walls cannot be heard. The lower this value, the more single
reflections can be heard.
High Cut
This attenuates the high frequencies of the reverb tail. The lower this value, the less
high frequencies the reverb tail will have.
Width
This adjusts the output of the reverb signal between mono and stereo. At a setting of
0 % the output of the reverb is mono, at 100 % stereo.
Mix
This sets the ratio between the dry and the wet signal.
Содержание HALion Sonic 2
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