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Loudspeakers icons:
The loudspeakers are represented as figurative icons that will always remain
the same size, independent of the zooming factor. If a speaker is selected, it
appears in green color, otherwise it appears in white.
Subwoofers are displayed with a different icon. Each speaker in the setup is
displayed with its given index at the right top. This behavior can be disabled in the
view menu.
If the mouse pointer is moved over a speaker, the current position is displayed as a
hover effect.
New loudspeakers can be added to the grid either through mouse click on the
desired position (if in speaker add mode), with the loudspeaker array dialog or
through the insert menu.
Right clicking on the speaker icon opens a dialog to choose
Delete Speaker, Speaker Management (page 32), and
Equalizer (page 34).
Reference Point:
An important element of the loudspeaker setup is the
Reference Point. When the loudspeaker positions are
transmitted to the Wave I processor to create the
corresponding filters (upload), all speaker positions are
translated into a coordinate system according this Reference
Point. Therefore, the Reference Point should be located
within your loudspeaker setup. The Reference Point is also the
origin point for placing virtual sound sources when filter generation is completed
(see also WavePerformer, page 38).
The Reference Point is displayed as a yellow crosshair. Its default position is the zero
point of the drawing coordinate system for when WaveDesigner is started. The
Reference Point can be moved freely with drag & drop or set automatically to a
position within the setup. In the Edit menu, there is the option “Reference Point“ to
reset it to the zero origin or to calculate an optimal position.
Warning: For the system to optimally operate, the reference point must be located
inside the listening area and all speakers of WFSmain rendering type must face the
reference point. If not, the rendering will fail.
Figure 1.12
Figure 1.13