87
Creating a Rhythm Set
4.
If you wish to change the save destination, re-specify the
save-destination rhythm set by using
or
.
5.
Press [F7 (Write)].
6.
Press [F8 (Exec)] once again to execute the Save operation.
This section explains the functions the different rhythm set
parameters have, as well as the composition of these parameters.
If a number is displayed for the parameter name, (
,
,
,
), you can use the realtime controller knob of the corresponding
number (the left most knob is number 1, the right most knob is
number 4) to set the value.
When you enter the Rhythm Edit screen, the indicator at the right of
the Realtime Control knobs will go out, and the Realtime Control
knobs can be used to edit the parameters of the patch or rhythm set.
If you once again press the button located at the right of the Realtime
Control knobs to make the indicator light, the knobs will control
their original functions. When you exit the Rhythm Edit screen, the
indicator will automatically return to its previous lit state.
fig.06-010
fig.07-001_50
For details on these settings, refer to
Rhythm Level applies to the entire rhythm set; the other
parameters are set individually for each rhythm tone.
Rhythm Level (Rhythm Set Level)
Sets the volume of the rhythm set.
Value:
0–127
The volume levels of the tones from which the rhythm set is
composed is set with the Tone Level parameter (p. 94). The
volume levels of the Waves from which the rhythm tone is
composed is set with the Wave Level parameter (p. 90).
Tone Name (Rhythm Tone Name)
You can assign a name of up to 12 characters to the rhythm tone.
Value:
space, A-Z, a-z, 0-9, ! " # $ % & ' ( ) * + , - . / : ; < = > ?
@ [ \ ] ^ _ ` { | }
For details on assigning names, refer to
Assign Type
Assign Type sets the way sounds are played when the same key is
pressed a number of times.
Value
MULTI:
Layer the sound of the same keys. Even with
continuous sounds where the sound plays for an
extended time, such as with crash cymbals, the
sounds are layered, without previously played
sounds being eliminated.
SINGLE:
Only one sound can be played at a time when the
same key is pressed. With continuous sounds where
the sound plays for an extended time, the previous
sound is stopped when the following sound is
played.
Mute Group
On an actual acoustic drum set, an open hi-hat and a closed hi-hat
sound can never occur simultaneously. To reproduce the reality of
this situation, you can set up a Mute Group.
The Mute Group function allows you to designate two or more
rhythm tones that are not allowed to sound simultaneously. Up to 31
Mute Groups can be used. rhythm tones that are not belong to any
such group should be set to “OFF.”
Value:
OFF, 1–31
Tone Env Mode (Rhythm Tone Envelope Mode)
When a loop waveform (p. 85) is selected, the sound will normally
continue as long as the key is pressed. If you want the sound to
decay naturally even if the key remains pressed, set this to “NO
SUS.”
Value:
NO-SUS, SUSTTAIN
If a one-shot type Wave (p. 85) is selected, it will not sustain
even if this parameter is set to “SUST.”
Functions of Rhythm Set
Parameters
Making Settings Common to the
Entire Rhythm Set (General)
1
2
3
4
3
4
2
1
1
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