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Voyager User’s Manual - The Components
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Voyager User’s Manual - The Components
I – Touch Surface Controller (Voyager keyboard models only)
The Touch Surface Controller is a real-time, three-dimensional
control surface. It can be used to impart complex gestures
to the sound of the Voyager by touching it, by moving a
finger around on it or by tapping it. A finger movement from
left to right controls the X-axis, an up and down movement
controls the Y-axis, and the amount of the Touch Surface that
is covered by the finger controls the Area. Additionally, when
the Surface is touched a Gate signal is generated, providing a
total of four individual control signals (X, Y, A and Gate) that
can be routed to a number of the Voyager’s parameters.
The control signals generated by the Touch Surface Controller can be routed two ways:
- Destinations can be programmed using the ‘Touch Surface Destinations’ selection in the
EDIT mode menus. There are 32 possible destinations that can be selected for each
axis (X, Y A) and 14 possible destinations for the Gate. These configurations are saved
individually per Preset.
- The Touch Surface X and Y axes can be selected as Programmable Mod Buss Sources
using the EDIT mode menus ‘PGM Mod Whl Source’ and ‘PGM Pedal Source’
Details on programming Touch Surface Controller destinations are covered in the EDIT Mode section.
There is no right or wrong way to use the Touch Surface Controller; experimentation is the key.
It is an exciting way to explore synthesis performance – with 3 control signals generated from
a single finger in contact with the Touch Surface, it is like turning three knobs at the same time
– giving you the capability to “morph” sounds in a variety of ways.