Disk Mode
Disk Mode Functions
13-17
Viewing the Name Table
The Name Table is an object that appears in Þles that were created using the "Save dependents
by name" feature (described below, in the section on the "Save" function). This object contains a
list of dependent objects needed by the other objects in the Þle at the time the Þle was saved.
There is more information about this later on, however it is worth mentioning here that a
highlighted Name Table object's contents can be viewed by pressing either one of the Left or
Right cursor buttons.
Left cursor OR Right cursor -> View Name Table Contents
Loading Dependents of Selected Objects
When you press OK after selecting one or more objects, the K2vx may ask the question:
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Load|dependent|objects?|||||||||||||||||
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|Yes||
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This question will be asked if any of the selected objects could possibly have dependents
associated with them in the Þle. (Remember, dependents are those objects needed by other
objects; Samples are dependents of Keymaps, Effects and Keymaps are dependents of
Programs, and so on. ) If this question is asked it does not necessarily mean that there really are
dependents of the selected objects. The K2vx will not know whether there are dependent
objects in the Þle until it begins to read in the selected objects, and determines what their
dependents are.
Answering "Yes" to the question tells the K2vx to also load the dependents. You may wish to
answer "No" if, for instance, you are simply loading in a Program or a Keymap as a template for
use with other objects. You can also manually select only some of an object's dependents, and
then answer "No" to "Load dependent objects?" to prevent other unwanted dependents from
being loaded.
To summarize, it is not necessary to select any of the dependents of an object if you plan on
loading all of the dependents in.
As an example, for a Þle containing dozens of Programs,
Keymaps, and Samples, you may choose to highlight a certain Program and press OK, and
answer "Yes" to the "Load dependent objects?" question. The K2vx will do the rest, by only
loading in the samples and keymaps that are needed by the selected program.
Similarly, if you were only to select certain keymaps from a Þle, and then answered "Yes" to
"Load dependent objects", the K2vx would Þgure out exactly what samples need to be loaded
in as dependents of the selected keymaps.
Auditioning Samples from a Disk File
Often when working with Þles that contain samples it is helpful to be able to hear what the
samples sound like before loading in all or part of the Þle. It is possible to audition samples in
the Þle, from within the Load Object dialog.
To audition a sample, Þrst scroll to the sample that you wish to hear. Then, press either the Left
or Right cursor. The K2vx will load in up to 1 second of the sample, or less if the total sample
time is shorter than one second. The audition starts from the very beginning of the sample data
Содержание K2500RS
Страница 12: ...Table of Contents TOC 12...
Страница 16: ...Introduction How to use this manual 1 4...
Страница 32: ...User Interface Basics The Panel Play Feature K2vxR 3 8...
Страница 106: ...Effects Mode and the Effects Editor Configurations and Parameters 9 24...
Страница 186: ...Song Mode Recording Multi timbral Sequences via MIDI 12 52...
Страница 304: ...DSP Functions Hard Sync Functions 14 52...
Страница 394: ...Programs Setups and Keymaps K2500 ROM Keymaps 21 12...
Страница 402: ...LFOs LFO Shapes 23 4...
Страница 406: ...Note Numbers and Intonation Tables List and Description of Intonation Tables 24 4...
Страница 434: ...DSP Algorithms 26 14...
Страница 450: ...MIDI and SCSI Sample Dumps SMDI Sample Transfers 29 8...
Страница 464: ...Glossary 31 6...
Страница 490: ...K2vx Program Farm VOX K25 Appendix A 22...
Страница 494: ...K2vx Compatibility Converting programs from the K2vx to K2000 Appendix B 4...