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Now, it is time to test the macro. For that, press Trigger 1 (DX button 0) and verify the
sequence and times in the output window.
P
re
ss B
u
tt
o
n
Rele
a
se
B
u
tt
o
n
A
P A U S E
B C
Finally, the Macros window has two buttons identified as
SAVE
and
LOAD,
to save
and load the macros configuration to/
from a “.mac” file. This allows you to reuse your
macro configurations.
Save file dialog Load file dialog
DX events and Keystrokes generation by Pulses
This new feature aims to generate events in a cadent manner following the ON/OFF
time pattern defined by the user while the button is pressed. It allows to automatically
send pulses instead of an ON signal while the button is pressed.
As a result of this feature, the DX button state will be pulsed and if you fill the key code
text box with some key, the keystrokes will also be sent as pulsed with the same
cadence that the DX button.
An immediate functionality for this feature could be turning a rotary switch in the
simulator. Without this feature, you would have to press intermittently the button to
generate the successive pulses for each rotary step, but with this feature you only
need to press the button and release it when the rotary is in the desired position.
To configure it, press on the DirectX button that you want to configure and a
1/10s