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9.9.3.5 Changing the global brightness for the Halo LED illumination
The global brightness setting is a setting that dims the LEDs above all other settings. So to get
realistic values in the aforementioned settings the global brightness needs to be set to 100%.
The brightness is coded in 250 steps from 0 (0%) to 250 (100%). The setting of global
brightness always affects all halo LEDs at once.
There are 2 ways to set the global brightness for the Halo LEDs.
1. Activation through Process data Prop A config message
This is described in 9.5.1. The corresponding message identifier is 0x10. The data byte
that accesses this information is Byte number 1.
Example data field for setting the global brightness of the Halo LEDs to 20%:
CAN-ID
DLC Data
Byte 0
Data
Byte 1
Data
Byte 2
Data
Byte 3
Data
Byte 4
Data
Byte 5
Data
Byte 6
Data
Byte 7
0x18EFFF00
8
0x10
0x32
0x00
0x00
0x00
0x00
0x00
0x00
2. Activation through writing in the corresponding object with a write request
There is an object described in the K-Matrix that stores the information for the global
brightness setting for the halo LEDs. The object in question is number 102 (0x66). Writing
an object is described in 9.4.3.
Example data field for setting the global brightness setting of the halos to 20%:
CAN-ID
DLC Data
Byte 0
Data
Byte 1
Data
Byte 2
Data
Byte 3
Data
Byte 4
Data
Byte 5
Data
Byte 6
Data
Byte 7
0x18EFFF00 8
0x04
0x66
0x00
0x32
0x00
0x00
0x00
0x00
9.9.3.6 Choosing the active colour setting for the Halo LED illumination
There are 4 predefined colour settings available to choose from in the keypad. The K-Matrix
defines the object and which value stands for which setting. Subindex 0 to 5 stand for the
buttons 1 to 6.
Value Setting name
Setting description
0x00
Setting 0 (even)
Colour for LEDs button wise
0x01
Setting 1 (even)
Colour for LEDs button wise
0x02
Setting 2 (even)
Colour for LEDs button wise
0x03
Setting 3 (individual)
Colour for LEDs individually (mapping of LEDs see K-Matrix)
There are 2 ways to set the active colour setting.
3. Activation through Process data Prop A config message
This is described in 9.5.1. The corresponding message identifier is 0x11. The data bytes
1 through 6 are corresponding to buttons 1 through 6. This can be found in the K-Matrix
as well.