18
G19 All five (51, 61, 71, 81, 91)
The aim of the game is to reduce in each round the pre-set result of 51, 61, 71, 81 or 91. In order to
achieve a result, the total points for each round must be divisible by 5. For example, if a player scored
20 points in a round, the result is 4 (20 ÷ 5 = 4). The results for each round that are not divisible by 5
are not counted. If any of the 3 darts miss, this dart is not counted. First player to reach or exceed the
pre-selected number of points is the winner.
G20 Shanghai (1, 5, 10, 15)
Option 1: The segments must be hit in order from 1 - 20 and then the bull’s eye.
Option 5: The segments must be hit in order from 5 - 20 and then the bull’s eye.
Option 10: The segments must be hit in order from 10 - 20 and then the bull’s eye.
Option 15: The segments must be hit in order from 15 - 20 and then the bull’s eye.
Only hits in the correct order count. The players have only one opportunity to hit the particular seg-
ment. If a number is missed, there are no points, and it continues with the next number. The winner is
the player who could collect the most points.
G21 Shanghai Double (201, 205, 210, 215)
Option 201 : The segment must be hit in the order 1 – 20 in the double zone and then the bull’s eye.
Option 205 : The segment must be hit in the order 5 – 20 in the double zone and then the bull’s eye.
Option 210 : The segment must be hit in the order 10 – 20 in the double zone and then the bull’s eye.
Option 215 : The segment must be hit in the order 15 – 20 in the double zone and then the bull’s eye.
This game works like Shanghai G20, but only hits in the double zone of each segment are counted.
Hits in the single zone or in the triple zone are not counted. The player with the highest score wins.
G22 Shanghai Triple (301, 305, 310, 315)
Option 301: The segments must be hit in order from 1 - 20 in the triple zone and then the bull’s eye.
Option 305: The segments must be hit in order from 5 - 20 in the triple zone and then the bull’s eye.
Option 310: The segments must be hit in order from 10 - 20 in the triple zone and then the bull’s eye.
Option 315: The segments must be hit in order from 15 - 20 in the triple zone and then the bull’s eye.
Also this game works like Shanghai G20, but only hits in the triple-zone of each segment are counted.
Hits in the single zone or in the double zone are not counted. The winner is the player with the highest
score.
Содержание DS-1435
Страница 9: ...11 Game selection and list of the difficulty levels table 1...
Страница 27: ...29 Odabiranje igre i lista stupnjeva te ine tablica 1...
Страница 45: ...47 Selectarea jocului i lista cu gradele de dificultate Tabel 1...
Страница 57: ...60 60 60 60 61 61 61 62 61 62 62 62 63 65 63 63 64 1 65 66 66 74 75 76 76 3 76...
Страница 59: ...61 75 DS 1435 2 3 3 2 37 1 73...
Страница 63: ...65 1...
Страница 73: ...75...
Страница 75: ...78 78 78 78 79 79 79 80 79 80 80 80 81 83 81 81 82 1 83 84 84 92 93 94 94 3 94...
Страница 77: ...79 93 DS 1435 2 3 3 m 2 37 m 50 Bull s Eye 1 73 m...
Страница 78: ...80 4 1 1 2 x 2 3 x 3 4 25 50 5 6 81 82 7 8 9 10 DI DO 11 12 4 3 2...
Страница 79: ...81 10 1 GAME G01 27 1 83 OPTION 1 83 PLAYER SCORE 1x 1 2 3 2x 3 4 6 3x 5 6 9 4x 7 8 12 HANDICAP G01 3 G01 1x 3...
Страница 81: ...83 1...
Страница 82: ...84 3 G01 Count Down 101 201 301 401 501 601 701 801 901 3 301 501 1 180 _18 2 18 3 18 25...
Страница 91: ...93 Soft Tips Soft Tip...
Страница 99: ...101 Spielauswahl und Liste der Spieloptionen Tabelle 1...