1-48
DFS-700/700P
Chapter 4 Advanced Operations
4-4
Chapter 4 Advanced Operations
Types of User Program Effect
There are four types of user program effects. The four types must be
registered saved in the pattern number ranges shown below.
Linear: effects built from rotation, magnification, and movement of the
x-, y-, and z-axes
For details of the modification parameters, see page 4-6.
Nonlinear: modifications of the page turn, page roll, and sphere effects,
together with z-axis rotation, magnification, and movement
For details of the modification parameters, see page 4-7.
Transition effects: effects which accomplish a transition from one scene
to another. After the effect completes, the background image (B) and
foreground image (F) are interchanged.
Example of a transition user program effect
When you execute an effect saved as shown above in the “normal”
direction (with the REV button off), the key frames go in the sequence
from 4 to 1.
Animation effects: effects in which the foreground image (F) remains on
the background image (B). You can vary the shape of the foreground
image, or move it about the screen.
Example of an animation user program effect
When you execute an animation effect saved as shown above in the
“normal” direction (with the REV button off), again the key frames go in
the sequence from 4 to 1.
Effect type
Pattern number
Linear
Transition
9000 to 9009
Animation
9100 to 9109
Nonlinear
Transition
9200 to 9209
Animation
9300 to 9309
F
B
Key frame 1
Key frame 2
Key frame 3
Key frame 4
B
F
F
F
F
Key frame 1
Key frame 2
Key frame 3
Key frame 4
User Program Effects
Chapter 4 Advanced Operations
Chapter 4 Advanced Operations
4-5
Modification Parameters
You can adjust key frames, using the effect control section and location
section to set the parameters described on pages 4-6 and 4-7.
• If you specify a linear user program effect number, the following three
pages appear in the menu display.
Page 1/3: Rot-X, Rot-Y, Rot-Z, Pers
Page 2/3: Loc-X, Loc-Y, Loc-Z, KfDur
You can control Loc-X, Loc-Y, and Loc-Z from the location
section.
Page 3/3: key frame temporary storage
• If you specify a nonlinear user program effect number, the following
three pages appear in the menu display.
Page 1/3: Angle, Offset, Rot-Z, Radius, FORM
Page 2/3: Loc-X, Loc-Y, Loc-Z, KfDur
You can control Loc-X, Loc-Y, and Loc-Z from the location
section.
Page 3/3: key frame temporary storage
LAST X
INS
RST
TITLE
1
2
EDITOR
LUM
LUM
LUM
DSK
EDGE
TRAIL
SHADOW
GPI
CRK
CRK
BORDER BEVELD
EDGE
SET UP
MASK
MASK
MASK
SOFT
SHIFT
CCR
LIGHTING
BORDER
MATTES
LOCATION
LEARN
EDIT
RECALL
HOLD
INPUT
INITIAL
PATTERN
ADJ
PAGE
F1
F2
F3
F4
F5
USER PGM
STATUS EDIT
SNAP SHOT
SET
PATTERN NUMBER
EFFECT
DSK
FTB
SET
TRANS RATE
7
8
9
4
5
6
1
2
3
0
DOWN
UP
ENTER
FADE
TO
BLACK
P IN P
DSK
DEL
N/R
REV
DSK PVW
DIRECT
RECALL
DIRECT
PATTERN
CCR
TITLE 1
SOURCE
TITLE 2
SOURCE
DSK
FILL
SUPER BG FRGD 2 MEMORY
FRAME
FREEZ
MIX
EFFECT
BACKGROUND
BLACK
MEMORY
INT
VIDEO
TITLE
1
2
3
4
5
6
7
8
CUT
AUTO
TRANS
AUXILIARY
BLACK
MEMORY
INT
VIDEO
1
2
3
4
5
6
7
8
FOREGROUND
BLACK
MEMORY
INT
VIDEO
1
2
3
4
5
6
7
8
PATTERN/KEY PAD
Location section
Menu display
Control knobs