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MFX types and parameters
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VIMA JM-8
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Delay HF Damp (200~8000Hz, Bypass)—Adjusts the frequency
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Panpot (L64~0~63R)—Stereo location of the output sound. This
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EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
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EQ High Gain (–15dB~0~15dB)—Gain of the high range.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
●
A Pitch Shifter changes the pitch of the original sound. This 2-
voice effect contains two pitch shifters and adds two trans-
posed copies to the original sound.
●
Pitch Shift Mode (1~5)—Higher settings of this parameter will
result in slower response, but steadier pitch.
●
Pitch A Coarse (–24~0~+12 semitone)—Adjusts the pitch of Pitch
Shift A in semitone steps (–2~+1 octaves).
●
Pitch B Coarse (–24~0~+12 semitone)—Adjusts the pitch of Pitch
Shift B in semitone steps (–2~+1 octaves).
●
Pitch A Fine (–100~0~+100 cent)—Makes fine adjustments to
the pitch of Pitch Shift A in 2-cent steps (–100~+100 cents). One
cent is 1/100th of a semitone.
●
Pitch B Fine (–100~0~+100 cent)—Makes fine adjustments to the
pitch of Pitch Shift B in 2-cent steps (–100~+100 cents). One cent
is 1/100th of a semitone.
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Pitch A Pre Delay (0.0~500.0ms)—Adjust the time delay from
when the direct sound begins until the Pitch Shift A sound is
heard.
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Pitch B Pre Delay (0.0~500.0ms)—Adjusts the time delay from
when the direct sound begins until the Pitch Shift B sound is
heard.
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Pitch A Panpot (L64~0~63R)—Adjusts the stereo location of the
Pitch Shift A sound. L64 is far left, 0 is center and 63R is far right.
●
Pitch B Panpot (L64~0~63R)—Adjusts the stereo location of the
Pitch Shift B sound. L64 is far left, 0 is center and 63R is far right.
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Level Balance (A100:0B, A50:50B, A0:100B)—Adjusts the vol-
ume balance between the Pitch Shift A and Pitch Shift B sounds.
When set to A100:0B, only the sound of Pitch Shift A is output;
when set to A0:100B, only the sound of Pitch Shift B is output.
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Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
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Pitch Shifter with several echoes.
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Pitch Shift Mode (1~5)—Higher settings of this parameter will
result in slower response, but steadier pitch.
●
Pitch Coarse (–24~0~+12 semitones)—Adjust the pitch of the
pitch shifted sound in semitone steps (–2~+1 octaves).
●
Pitch Fine (–100~0~+100 cent)—Make fine adjustments to the
pitch of the pitch shifted sound in 2-cent steps (one cent is 1/
100th of a semi tone).
●
Pitch Pre Delay (0.0~500.0ms)—Adjust the time delay from
when the direct sound begins until the pitch shifted sound is
heard.
●
Pitch Feedback (–98%~0~98%)—Adjust the proportion (%) of
the processed sound that is fed back into the effect. Negative (–)
settings will invert the phase.
●
Panpot (L64~0~63R)—Stereo location of the output sound. This
●
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
●
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
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A nice Reverb effect.
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Reverb Type (Room 1, Room 2, Stage 1, Stage 2, Hall 1, Hall 2) —
Type of reverb.
Room1: Dense reverb with short decay.
Room2: Sparse reverb with short decay.
Stage1: Reverb with greater late reverberation.
Stage2: Reverb with strong early reflections.
Hall1: Reverb with clear reverberance.
Hall2: Reverb with rich reverberance.
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Reverb Pre Delay (0.0~100.0ms)—Adjusts the delay time from
the direct sound until the reverb sound is heard.
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Reverb Time (0~127)—Time length of reverberation.
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Reverb HF Damp (200~8000Hz, Bypass)—Adjusts the frequency
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EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
●
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
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This is a special type of reverb in which the reverberant sound
is cut off before its natural length.
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Reverb Type (Normal, Reverse, Sweep 1, Sweep 2)—Type of
reverb.
NORMAL: Conventional gated reverb.
REVERSE: Backwards reverb.
SWEEP1: The reverberant sound moves from right to left.
SWEEP2: The reverberant sound moves from left to right.
●
Reverb Pre Delay (0.0~100.0ms)—Adjusts the delay time from
the direct sound until the reverb sound is heard.
●
Reverb Gate Time (5~500ms)—Adjusts the time from when the
reverb is heard until it disappears.
●
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
●
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
●
This effect connects an Overdrive and a Chorus in series.
(“Series” means that the output signal of the first effect is also
processed by the second.)
●
Overdrive Drive (0~127)—Degree of distortion. Also changes
the volume.
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Overdrive Panpot (L64~0~63R)—Stereo location of the over-
drive sound.
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Chorus Pre Delay (0.0~100.0ms)—Adjusts the delay between the
incoming direct signal and the moment when the chorus starts
working.
●
Chorus Rate (0.05~10.0Hz)—Frequency, i.e. modulation speed.
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Chorus Depth (0~127)—Modulation intensity.
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Chorus Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct sound (D) and the chorus sound (W).
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This effect connects an Overdrive and a Flanger in series.
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Overdrive Drive (0~127)—Degree of distortion. Also changes
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Overdrive Panpot (L64~0~63R)—Stereo location of the over-
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Flanger Pre Delay (0.0~100.0ms)—Adjusts the delay time from
when the direct sound begins until the flanger sound is heard.
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Flanger Rate (0.05~10.0Hz)—Frequency, i.e. modulation speed.
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Flanger Depth (0~127)—Modulation intensity.
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Flanger Feedback (–98%~0~98%)—Adjusts the proportion of
the flanger sound that is fed back into the effect. Negative (–)
settings will invert the phase.
●
Flanger Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct sound (D) and the flanger sound (W).
JM-8_OM_GB.book Page 156 Wednesday, July 29, 2009 4:43 PM
Summary of Contents for VIMA JM-8
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