39
Chapter 4 Introduction to Effects and Parameters
Chapter
4
UV (Uni-V)
Although this resembles a phaser effect, it also provides a
unique undulation that you can’t get with a regular phaser.
RM (Ring Modulator)
This creates a bell-like sound by ring-modulating the guitar
sound with the signal from the internal oscillator. The sound
will be unmusical and lack distinctive pitches.
SG (Slow Gear)
This produces a volume-swell effect (“violin-like” sound).
DF (Defretter)
This simulates a fretless guitar.
Parameter/
Range
Explanation
Rate
0–100,
BPM
–BPM
Adjusts the rate of the Uni-V effect.
* When set to BPM, the value of each parameter will be set according to
the value of the Master BPM (p. 51) specified for each patch. This makes
it easier to achieve effect sound settings that match the tempo of the
song (synchronizing the cycle to one-half or one-fourth of the BPM
when the set cycle rate is increased).
When setting to BPM, press PARAMETER [
] several times to
display the Master BPM settings screen.
Depth
0–100
Adjusts the depth of the Uni-V effect.
Level
0–100
Adjusts the volume.
Parameter/
Range
Explanation
Mode
Normal, Intelligent
This selects the mode for the ring modula-
tor.
Normal
This is a normal ring modulator.
Intelligent
By ring-modulating the input signal, a bell like sound is created. The
intelligent ring modulator changes the oscillation frequency accord-
ing to the pitch of the input sound and therefore produces a sound
with the sense of pitch, which is quite different from “Normal.” This
effect does not give a satisfactory result if the pitch of the guitar
sound is not correctly detected. So, you must use single notes, not
chords.
Frequency
0–100
Adjusts the frequency of the internal oscilla-
tor.
Effect Level
0–100
Adjusts the volume of the effect sound.
Direct Level
0–100
Adjusts the volume of the direct sound.
Parameter/
Range
Explanation
Sens
0–100
Adjusts the sensitivity of the slow gear.
When it is set to a lower value, the effect of the slow gear can be ob-
tained only with a stronger picking, while no effect is obtained with
a weaker picking. When the value is set higher, the effect is obtained
even with a weak picking.
Rise Time
0–100
Adjusts the time needed for the volume to
reach its maximum from the moment you
begin picking.
Parameter/
Range
Explanation
Tone
-50–+50
Adjusts the amount of blurring between the
notes.
Sens
0–100
This controls the input sensitivity of the de-
fretter.
Attack
0–100
Adjusts the attack of the picking sound.
Depth
0–100
This controls the rate of the harmonics.
Resonance
0–100
Adds a characteristically resonant quality to
the sound.
Effect Level
0–100
Adjust the volume of the defretter sound.
Direct Level
0–100
Adjust the volume of the direct sound.
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