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Microphone.rate
543
Note:
If the user chooses to permanently allow or deny access to all SWF files from a specified
domain, this method is not invoked for SWF files from that domain unless the user later changes the
privacy setting. For more information, see
Microphone.get()
.
Example
The following example launches the Privacy dialog box that lets the user choose whether to allow
or deny access to the microphone when they click a hyperlink. If the user chooses to deny access,
muted
is displayed in large red text. If microphone access is allowed, the user does not see this text.
this.createTextField("muted_txt", this.getNextHighestDepth(), 10, 10, 100,
22);
muted_txt.autoSize = true;
muted_txt.html = true;
muted_txt.selectable = false;
muted_txt.htmlText = "<a href=\"asfunction:System.showSettings\"><u>Click
Here</u></a> to Allow/Deny access.";
this.createEmptyMovieClip("sound_mc", this.getNextHighestDepth());
var active_mic:Microphone = Microphone.get();
sound_mc.attachAudio(active_mic);
active_mic.onStatus = function(infoObj:Object) {
status_txt._visible = active_mic.muted;
muted_txt.htmlText = "Status: <a
href=\"asfunction:System.showSettings\"><u>"+infoObj.code+"</u></a>";
};
this.createTextField("status_txt", this.getNextHighestDepth(), 0, 0, 100, 22);
status_txt.html = true;
status_txt.autoSize = true;
status_txt.htmlText = "<font size='72' color='#FF0000'>muted</font>";
status_txt._x = (Stage.width-status_txt._width)/2;
status_txt._y = (Stage.height-status_txt._height)/2;
status_txt._visible = active_mic.muted;
See also
Microphone.get()
,
Microphone.muted
Microphone.rate
Availability
Flash Player 6.
Usage
active_mic
.rate
:Number
Description
Read-only property; the rate at which the microphone is capturing sound, in kHz. The default
value is 8 kHz if your sound capture device supports this value. Otherwise, the default value is the
next available capture level above 8 kHz that your sound capture device supports, usually 11 kHz.
To set this value, use
Microphone.setRate()
.
Summary of Contents for FLEX-FLEX ACTIONSCRIPT LANGUAGE
Page 1: ...Flex ActionScript Language Reference...
Page 8: ......
Page 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0...
Page 76: ......
Page 133: ...break 133 See also for for in do while while switch case continue throw try catch finally...
Page 135: ...case 135 See also break default strict equality switch...
Page 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while...
Page 808: ...808 Chapter 7 ActionScript for Flash...
Page 810: ...810 Appendix A Deprecated Flash 4 operators...
Page 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code...
Page 816: ...816 Appendix B Keyboard Keys and Key Code Values...
Page 822: ...822 Index...