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508
Chapter 7: ActionScript for Flash
var my_video:Video;
my_video.attachVideo(my_cam);
fps_ti.maxChars = 2;
fps_ti.restrict = [0-9];
fps_lbl.text = "Current: "+my_cam.fps+" fps";
function changeFps():Void {
my_cam.setMode(my_cam.width, my_cam.height, fps_ti.text);
fps_lbl.text = "Current: "+my_cam.fps+" fps";
fps_ti.text = my_cam.fps;
Selection.setSelection(0,2);
}
fps_ti.addEventListener("enter", changeFps);
See also
Camera.currentFps
,
Camera.fps
,
Camera.height
,
Camera.width
Camera.setMotionLevel()
Availability
Flash Player 6.
Usage
active_cam
.setMotionLevel(
sensitivity:Number
[,
timeout:Number
]) : Void
Parameters
sensitivity
A numeric value that specifies the amount of motion required to invoke
Camera.onActivity(true)
. Acceptable values range from 0 to 100. The default value is 50.
timeout
An optional numeric parameter that specifies how many milliseconds must elapse
without activity before Flash considers activity to have stopped and invokes the
Camera.onActivity(false)
event handler. The default value is 2000 (2 seconds).
Returns
Nothing.
Description
Method; specifies how much motion is required to invoke
Camera.onActivity(true)
.
Optionally sets the number of milliseconds that must elapse without activity before Flash
considers motion to have stopped and invokes
Camera.onActivity(false)
.
Note:
Video can be displayed regardless of the value of the
sensitivity
parameter. This parameter
determines only when and under what circumstances
Camera.onActivity
is invoked—not whether
video is actually being captured or displayed.
•
To prevent the camera from detecting motion at all, pass a value of 100 for
sensitivity
;
Camera.onActivity
is never invoked. (You would probably use this value only for testing
purposes—for example, to temporarily disable any actions set to occur when
Camera.onActivity
is invoked.)
Summary of Contents for FLEX-FLEX ACTIONSCRIPT LANGUAGE
Page 1: ...Flex ActionScript Language Reference...
Page 8: ......
Page 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0...
Page 76: ......
Page 133: ...break 133 See also for for in do while while switch case continue throw try catch finally...
Page 135: ...case 135 See also break default strict equality switch...
Page 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while...
Page 808: ...808 Chapter 7 ActionScript for Flash...
Page 810: ...810 Appendix A Deprecated Flash 4 operators...
Page 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code...
Page 816: ...816 Appendix B Keyboard Keys and Key Code Values...
Page 822: ...822 Index...