
Leviton Piccolo Scan
18
9.4. Channel Editing Examples
See above channel sections before proceeding.
Edit channels 1, 2, 11 & 12 to 100% and channels 3 & 10 to 30%.
Make sure GM is at 100% and [BLK.OUT] key is off.
9.4.1. Using Channel Faders
1. Select the desired channel bank, press [CH.MD] if necessary.
2. Move the faders to desired levels.
9.4.2. Using the Keypad
1. Press [CHANNEL][1][THRU][2][ENTER][1][1][THRU][1][2][@][@].
2. Press [CHANNEL][3][CHANNEL][1][0][@][3][0].
Any combination of the above fader and keypad methods can be used.
Channels being edited appear in the monitor (in light
red & red) and display (marked as e
■
& e
▪
) along with their
levels. To clear all levels, move down all faders to 00 or press [RST][RST].
9.4.3. Channel Editing Example in Theatre and Manual Modes
1. Edit a scene with the keypad and/or C# faders.
2. If desired, record the scene to a group or cue, or load to a submaster. See sections
10
,
11
and
12
.
3. Edit a new scene by starting from the previous scene or starting from zero ([RST][RST]).
9.4.4. Channel Editing Example in Single Mode
1. Edit a scene with the keypad and/or C# & S# faders.
2. If desired, record the scene to a group or cue. See sections
10
and
11
.
3. Edit a new scene by starting from the previous scene or starting from zero ([RST][RST]).
9.4.5. Channel Editing Example in Double Mode
Double mode is used for executing manual sequences. Each new scene is prepared “in blind” (no output on
stage) with the lower faders, S# . The X1/X2 crossfader controls the fade of the new scene to the
current scene.
1. Move the S# faders or use the keypad to set a new scene (changing channel banks if necessary). This
entry in done “in blind”.
2. Start a manual crossfade between the new (blind) and current scenes by moving the X1 /X2 faders to
their opposite end positions. During the movement of the X1 /X2 faders, the blind scene from S#
fades from 0% to 100% while the current scene (from C# ) fades from 100% to 0%.
To start a timed crossfade, press the [GO] button. As the crossfade starts, the scene prepared in S# is
automatically recorded as the next cue and loaded in X2 . See
section 13
for more information on the
crossfader.
3. Modification of any current scene channel can be made with the C# faders before the new scene is
crossfade.
During the above process, the console automatically records cues with each new scene (from cue
800 - 999). Therefore, it is possible to execute the same show again by simply using the crossfader. If
desired, record the scene as a group (see
section 10
) or other cues (see
section 11
). You can also delete
cues 800 to 999 or copy them to a different range (see
section 17.3
).
Summary of Contents for PICCOLO SCAN
Page 72: ...Leviton Piccolo Scan 66...
Page 73: ...67...