Envelopes
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Envelopes
Filter/Amp/Pitch Envelope
Attack (Attack Time)
[0.000 ms…90 seconds]
This sets how long the envelope takes to rise to the peak level.
Decay (Decay Time)
[0.000 ms…90 seconds]
This sets how long it takes to settle from the peak to the Sustain level.
Sustain (Sustain Level)
[–100…+100 (Filter and Pitch) or 0…+100 (Amp)]
This sets the level at the end of the Decay time. Once it reaches the Sustain level, the envelope will stay there until
note-off, unless it is restarted via the Trigger Source. The Filter and Pitch Envelopes can have either positive or negative
Sustain levels, while the Amp Envelope has only positive Sustain levels.
Release (Release Time)
[0.000 ms…90 seconds]
This sets how long it takes the envelope to fall to 0 after releasing a note.
Filter/Amp/Pitch Envelope Curve
Often, envelopes are pictured as being made out of straight lines. In actuality, they are more likely to be made out of
curves.
In other words, each segment’s level will change quickly at first, and then slow down as it approaches the next point.
This tends to sound better than straight, linear segments.
Classic analog synth envelopes made these curved shapes naturally. The wavestate native goes a step further than
vintage synths, however, and lets you control the amount of curvature separately for each envelope segment.
When you change the curvature, the envelope times remain the same. However, greater curvatures will tend to sound
faster, because the value changes more quickly at the beginning.
Different curve settings for up and down
Generally, upwards segments use different curvature settings than downward segments. For instance, a curve of 3
is a good default setting for upward segments, such as Attack. On the other hand, a curve of 6 or more is good for
downward segments, such as Decay and Release.
Envelope Curve
Curve = 0 (Linear)
Curve = 10 (Exp/Log)
Curve = 0 (Linear)
Curve = 10 (Exp/Log)