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225
Sound
Filter > Filter EG
Re
fe
rence
Level Modulation
AMS (Alternate Modulation Source)
This parameter selects the source that will control the “Level”
parameters of the filter EG (“AMS (Alternate Modulation
Source) list” on page 233).
Intensity (AMS Intensity)
This parameter specifies the depth and direction of the effect
applied by “AMS”. With a setting of 0, the levels specified by
“Frequency (Cutoff Frequency A)” will be used.
For example, if “AMS” is Velocity, and you set “St (Start Level
Swing)”, “At (Attack Level Swing)” and “Br (Break Level Swing)”
to + and set “Intensity” to a positive (+) value, the EG levels will
rise as you play more strongly. If “Intensity” is set to a negative
(–) values, the EG levels will fall as you play more strongly.
-99…+99
Intensity value.
St (Start Level Swing)
This parameter specifies the direction in which “AMS” will affect
“Start”. When “Intensity” has a positive (+) value, a setting of +
for this parameter will allow “AMS” to raise the EG level, and a
setting of – will allow “AMS” to lower the EG level. With a setting
of 0 there will be no change.
At (Attack Level Swing)
This parameter specifies the direction in which “AMS” will affect
“Attack”. When “Intensity” has a positive (+) value, a setting of +
for this parameter will allow “AMS” to raise the EG level, and a
setting of – will allow “AMS” to lower the EG level. With a setting
of 0 there will be no change.
Br (Break Level Swing)
This parameter specifies the direction in which “AMS” will affect
“Break (Break Point)”. When “Intensity” has a positive (+) value,
a setting of + for this parameter will allow “AMS” to raise the EG
level, and a setting of – will allow “AMS” to lower the EG level.
With a setting of 0 there will be no change.
Time Modulation
AMS1/2
Use this parameter to select the source that will control the
“Time” parameters of the filter EG. See “AMS (Alternate Modu-
lation Source) list” on page 233.
Int (AMS Intensity)
This parameter specifies the depth and direction of the effect
that “AMS1/2” will have.
For example, if “AMS1/2” is set to /+, the EG “Time”
parameters will be controlled by the Keyboard Tracking settings.
With positive (+) values of this parameter, positive (+) values of
“Ramp Low/High” will lengthen the EG times, and negative (–)
values of “Ramp Low/High” will shorten the EG times. The
direction of change is specified by “At (Attack Time Swing)”, “Dc
(Decay Time Swing)”, “Sl (Slope Time Swing)”, and “Rl (Release
Time Swing)”.
With a setting of 0, the times specified by “Frequency (Cutoff
Frequency A)” will be used.
If “AMS1/2” is set to Velocity, positive (+) values of this parame-
ter will cause EG times to lengthen as you play more strongly,
and negative (–) values will cause EG times to shorten as you
play more strongly.
-99…+99
Intensity value.
At (Attack Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the attack time. With positive (+) values of “Intensity”, set-
ting this parameter to + will allow AMS to lengthen the time,
and setting this parameter to – will allow AMS to shorten the
time. With a setting of 0 there will be no change.
Dc (Decay Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the decay time. With positive (+) values of “Intensity”, set-
ting this parameter to + will allow AMS to lengthen the time,
and setting this parameter to – will allow AMS to shorten the
time. With a setting of 0 there will be no change.
Sl (Slope Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the slope time. With positive (+) values of “Intensity”, set-
ting this parameter to + will allow AMS to lengthen the time,
and setting this parameter to – will allow AMS to shorten the
time. With a setting of 0 there will be no change.
Rl (Release Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the release time. With positive (+) values of “Intensity”,
setting this parameter to + will allow AMS to lengthen the time,
Filter 1 EG changes (level) (AMS
=
Velocity,
I
ntensity
=
a positive (
+
) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Softly played note with Start Level
Swing, Attack Level Swing, and
Break Level Swing set to
+
Strongly played note with Start
Level Swing, Attack Level Swing,
and Break Level Swing set to
+
Strongly played note with Start
Level Swing, Attack Level Swing,
and Break Level Swing set to –
Filter 1 EG changes (Time) (AMS
=
Velocity,
I
ntensity
=
a positive (
+
) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Softly played note with Attack,
Decay, Slope and Release
Level Swings set to
+
Strongly played note with
Attack, Decay, Slope and
Release Level Swings set to
+
Strongly played note with
Attack, Decay, Slope and
Release Level Swings set to –
Pa3XLe User Manual v100 (English).book Page 225 Thursday, May 29, 2014 5:42 PM
Summary of Contents for Pa3XLe
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