CHAPTER 9
Graphic Functions: Opacity and Effects
84
DL.3 Digital Light User Manual
Visual Mode
Visual Mode options are defined using three parameters. The Visual Mode parameter has
options for enhancing and adjusting the black level and contrast of a 3-D object. Once you
choose a visual mode, two Modifier parameters adjust the selected mode.
NOTE:
In most cases, you won’t see a change in the content until you adjust
the Modifier parameters for that mode.
Default DMX Value: 0 = Safe (no processing applied)
Default DMX values for Modifier 1 and Modifier 2 channels depend on the selected option.
The following table illustrates the interaction between the Visual Mode Parameter and the two
associated Modifier parameters for each option.
Visual Mode Option
Adjustments
DMX
Value
Name
Description
Modifier 1
Modifier 2
0
Safe
No visual mode processing applied to
rendered output.
Not Used
Not Used
1
Content
Optimization
Enhances image black level and
contrast
Adjusts
Back Level
Adjusts
Contrast
2
Push
to Sepia
Fades from original image color to
sepia
Adjusts Fade
Adjusts
Saturation
3
Push to
Red
Fades from original image color to red
tones
Adjusts Fade
Adjusts
Saturation
4
Graymaker
Gradually transitions image from color
to grayscale
Replaces
color with gray
Adjusts
brightness
5
Graymaker2
Converts image to grayscale
Adjusts
black level
Adjusts
contrast
6
Posterizer
Converts colors to their highest values
without bleeding or blending
Reduces
color detail
Adjusts
Contrast
7
Color to
B/W
Fades colors to black/white with no
grays
Fades color
through B/W to
White at 100%
Not Used
8
Fire
Gradient
Maps original color intensity levels to a
red-to-yellow gradient.
Fades image
to red-yellow
gradient
Not Used
9
Negative
Art
Reverses image color
Scales color
Subtract red to
Subtract Green
10
Exposure
Control
Alternate content optimization option
Expand/Contrast
Color
Adjusts
color shift
11
Invert B/W
Inverts Black and White components.
Color remains unaffected
Sets Black
Comparison
Level
Sets White
Comparison
Level
12
Texture
Mixing
Crossfades between the current
image and another graphic object
texture.
Selects the
Source Graphic
Object Texture
Controls
Crossfade
Summary of Contents for DL.3
Page 26: ...xxvi DL 3 Digital Light User Manual...
Page 32: ...CHAPTER 1 Product Overview 6 DL 3 Digital Light User Manual...
Page 72: ...CHAPTER 4 DMX Programming Basics and Quick Start 46 DL 3 Digital Light User Manual...
Page 83: ...CHAPTER 5 Tutorials DL 3 Digital Light User Manual 57...
Page 84: ...CHAPTER 5 Tutorials 58 DL 3 Digital Light User Manual...
Page 108: ...CHAPTER 8 Graphic Functions Rotation Position Scale 82 DL 3 Digital Light User Manual...
Page 140: ...CHAPTER 10 Graphic Functions Synchronizing Content 114 DL 3 Digital Light User Manual...
Page 160: ...CHAPTER 11 Global Functions 134 DL 3 Digital Light User Manual...
Page 172: ...CHAPTER 12 Global Functions Collage Generator Effect 146 DL 3 Digital Light User Manual...
Page 266: ...CHAPTER 13 Effect Mode Options Descriptions 240 DL 3 Digital Light User Manual...
Page 306: ...CHAPTER 16 Content Management Application CMA 280 DL 3 Digital Light User Manual...
Page 324: ...CHAPTER 16 Content Management Application CMA 298 DL 3 Digital Light User Manual...
Page 380: ...APPENDIX A DMX Protocol 354 DL 3 Digital Light User Manual...
Page 394: ...APPENDIX E Safety Information 368 DL 3 Digital Light User Manual...