DL.3 Digital Light User Manual
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Chapter 10:
Graphic Functions: Synchronizing Content
After designating a master fixture, you can synchronize the content of
other Axon, DL.3, or DL.2 fixtures to any Graphic Object on the master
in terms of playback time, rotation or both.
Network Synchronization Overview
Network Synchronization allows for certain functions of DL.3, DL.2 or Axon media servers to
be synchronized over an Ethernet network. This can be extremely useful in situations such as
using the Collage Generator to ensure a seamless image with multiple media servers.
Network Synchronization is done using a reference master server that sends certain
information about its current playback and output to the other fixtures on the network
through Ethernet packets. The other servers, or slave servers use this information to set their
playback and effects timing the same as the master server.
Network Synchronization is not slaving. With slaving, the master fixture’s DMX values for
synchronized functions would override the DMX values in the slave servers. When you use
Network Synchronization, the appropriate DMX channels for all the slave fixtures and the
master fixture must be set to the same values.
Network Synchronization Requirements
In order for Network Synchronization to function properly, there are a few requirements that
must be adhered to in the set-up of the fixtures:
• All of the servers must be linked on an Ethernet network. This network can be set up with
Auto-IP addresses or DHCP addresses.
• The Fixture ID for each media server in the network must be unique. The Fixture ID is
used to assign the master and slave servers and having multiple media servers with the
same ID will cause the Synchronization information being sent over the network to be
processed incorrectly.
A fixture ID default of 1 is assigned to every DL.3, DL.2 and Axon server on your Ethernet
fixture network. For synchronization to work, you will need to assign each DL.3, DL.2 and
Axon server a Unique Fixture ID from 1 to 255 using the CMA (see DL.3 and DL.2 Media
Server Configuration Options on page 282 and Axon Media Server Configuration Options
on page 291) or through the onboard Menu System (for DL.3 and DL.2 fixtures).
• All video content to be used in a Synchronization scenario MUST adhere to the High End
Systems requirements for encoding custom content for DL.3, DL.2 and Axon servers. If
Summary of Contents for DL.3
Page 26: ...xxvi DL 3 Digital Light User Manual...
Page 32: ...CHAPTER 1 Product Overview 6 DL 3 Digital Light User Manual...
Page 72: ...CHAPTER 4 DMX Programming Basics and Quick Start 46 DL 3 Digital Light User Manual...
Page 83: ...CHAPTER 5 Tutorials DL 3 Digital Light User Manual 57...
Page 84: ...CHAPTER 5 Tutorials 58 DL 3 Digital Light User Manual...
Page 108: ...CHAPTER 8 Graphic Functions Rotation Position Scale 82 DL 3 Digital Light User Manual...
Page 140: ...CHAPTER 10 Graphic Functions Synchronizing Content 114 DL 3 Digital Light User Manual...
Page 160: ...CHAPTER 11 Global Functions 134 DL 3 Digital Light User Manual...
Page 172: ...CHAPTER 12 Global Functions Collage Generator Effect 146 DL 3 Digital Light User Manual...
Page 266: ...CHAPTER 13 Effect Mode Options Descriptions 240 DL 3 Digital Light User Manual...
Page 306: ...CHAPTER 16 Content Management Application CMA 280 DL 3 Digital Light User Manual...
Page 324: ...CHAPTER 16 Content Management Application CMA 298 DL 3 Digital Light User Manual...
Page 380: ...APPENDIX A DMX Protocol 354 DL 3 Digital Light User Manual...
Page 394: ...APPENDIX E Safety Information 368 DL 3 Digital Light User Manual...