CHAPTER 13
Effect Mode Options Descriptions
DL.3 Digital Light User Manual
233
Texture Mixing
Effect Mode parameter DMX value = 51
Use Texture Mixing to mix two media file outputs on
one object. With this effect, you can crossfade the
texture (media file content) from one active
Graphic Object to the texture of another Graphic
Object. When the Texture Mixing effect is selected
in the example to the right, the media file output of
Graphic Object 1 (minus applied effects) is selected
and mixed to Graphic Object 2 with opacity = 50%.
Modifier 1: Selects the Source file for the texture
you want to pull. A DMX value = 1 selects the media
content from Graphic Object 1, a value = 2 selects
from Graphic Object 2, and a value = 3 selects
from Graphic Object 3.
Modifier 2: Selects the effect level you want to use
for the source file. A DMX value = 0 selects the
original file without effects. If effects have been
applied to the image, A DMX value = 1 includes the
first applied effect; DMX = 2 includes the first two
effects and DMX = 3 includes the first three effects.
Modifier 3: Adjusts Graphic Object opacity of the
source texture from a DMX value of 0 = transparent
to 255 (100%) = fully opaque.
TIP: Use the following steps create a modified
Trails effect with the Texture Mixing effect:
1. Select two Graphic Objects. The second
object can be a solid black screen (Media
Folder 1, Media File 1)
2. Use Modifier 1 to select the Graphic Object
you want to display with a trail effect.
3. Set Modifier 2 to a DMX Value = 2
4. Set Modifier 3 in a range between a DMX
value of 240-254. The closer to 254, the
more exaggerated the trail effect appears.
If Modifier 3 is set to 255, the output will
appear to stall or freeze on an image.
NOTE:This effect is also available as a Visual
Mode adjusted with two Modifier para-
meters, (see Texture Mixing on page 104).
Object Effect
Global Effect
Effect Mode parameter DMX = 51
Modifier 1 parameter DMX = 1
Modifier 2 parameter DMX = 0
Modifier 3 parameter DMX = 128
Graphic Object 1 Content
Graphic Object 2 Content
Summary of Contents for DL.3
Page 26: ...xxvi DL 3 Digital Light User Manual...
Page 32: ...CHAPTER 1 Product Overview 6 DL 3 Digital Light User Manual...
Page 72: ...CHAPTER 4 DMX Programming Basics and Quick Start 46 DL 3 Digital Light User Manual...
Page 83: ...CHAPTER 5 Tutorials DL 3 Digital Light User Manual 57...
Page 84: ...CHAPTER 5 Tutorials 58 DL 3 Digital Light User Manual...
Page 108: ...CHAPTER 8 Graphic Functions Rotation Position Scale 82 DL 3 Digital Light User Manual...
Page 140: ...CHAPTER 10 Graphic Functions Synchronizing Content 114 DL 3 Digital Light User Manual...
Page 160: ...CHAPTER 11 Global Functions 134 DL 3 Digital Light User Manual...
Page 172: ...CHAPTER 12 Global Functions Collage Generator Effect 146 DL 3 Digital Light User Manual...
Page 266: ...CHAPTER 13 Effect Mode Options Descriptions 240 DL 3 Digital Light User Manual...
Page 306: ...CHAPTER 16 Content Management Application CMA 280 DL 3 Digital Light User Manual...
Page 324: ...CHAPTER 16 Content Management Application CMA 298 DL 3 Digital Light User Manual...
Page 380: ...APPENDIX A DMX Protocol 354 DL 3 Digital Light User Manual...
Page 394: ...APPENDIX E Safety Information 368 DL 3 Digital Light User Manual...