1 through 127.)
These modes are used with our IR transmitters and
receivers to trigger specific SoundFiles to play at
specific points along a path on trains, ride vehicles,
rollercoasters, monorails, hay rides, tour busses and
other similar vehicles.
If operating in either IR mode,
DipSwitch
#8
, when ‘on’ tells the
Sd-25
to never play
the same SoundFile twice in a row. Use this
DipSwitch when there is a possibility that the
IR receiver will park on a IR transmitter’s
beam, and you don’t want it to repeat the
same SoundFile over and over and over…...
If operating in either IR mode,
DipSwitch #9
is normally set to ‘on’. If it is ‘off’, the
SoundFile will be continuously retriggered as
long as the IR receiver remains inside the IR
transmitter’s beam. The SoundFile will not
be allowed to play through until the IR
receiver leaves the transmitter's IR beam.
Input ‘a’ will ramp the audio to a fully muted
level when activated. The ‘b’ input ramps the
audio to a -24dB ‘half muted’ (lower) volume.
Options:
Option #1: DipSwitches #6 and #7
are
used to select the speed at which the audio
ramps in/out.
Mode 1C / off/off/on/on/on:
‘Doug’s Doorbell’ mode
Single Trigger with Reshuffle. This mode is very
similar to mode C, but
supports 32,767 possible
SoundFiles on the
Sd-25
. All SoundFiles are
‘Unsteppable’ when operating in this mode.
Input ‘a’ plays ALL of the SoundFiles on the
Sd-25
(SoundFiles 1 through ??). Input ‘b’
reshuffles the ‘PlayList’ triggered by the ‘a’
input.
Options:
Option #2:
The one SoundFile that is
selected will loop as long as the input stays
active: unless
DipSwitch #6
or
DipSwitch
#7
are on.
Option #6: DipSwitch #6:
When on, the
SoundFile will only play once (no looping).
Option #7: DipSwitch #7:
When on, input
‘a’ will loop through SoundFiles 1 through ??
as long as the input stays active. Short
pulses on the ‘a’ input tend to play
sequentially, even if
DipSwitch #8
is on.
Option #8: DipSwitch #8: Randomizer.
When on, SoundFiles are played in random
order, rather than sequentially. Unlike most
other modes where the SoundFiles are
played randomly, this mode does not check
to see whether the same SoundFile has
been played recently. This means that it is
possible for the same SoundFile to be
played twice in a row.
Mode 1d / on/off/on/on/on:
Fade out and Trigger 2 PlayLists, with 1 background
looping SoundFile
Like Mode 17, except it fades out the SoundFile that
is playing to the level set by
DipSwitches #6
and #7
BEFORE starting the newly triggered
SoundFile at the ‘normal’ playback volume. At the
end of the triggered sound, the background
SoundFile will be restarted at the ‘ramped down’
volume level, then fade back up to the ‘normal’
audio playback level.
This mode divides all of the SoundFiles into
two evenly sized ‘PlayLists’. Input ‘a’ triggers
SoundFiles from the first half, and input ‘b’
triggers SoundFiles from the second half.
There must be at least three SoundFiles on
the
Sd-25
for this mode. If there is an even
number of SoundFiles on the
Sd-25
, then
Gilderfluke & Co.• 205 South Flower Street • Burbank, California 91502 • 818/840-9484 • 800/776-5972 • fax 818/840-9485
Sd-25 w/DMX Manual • page 30 of 40 • © July 21, 2017 • Gilderfluke & Co. • DCM