
CDMP-6000
FUNCTIONS:
(CONTINUED)
DISPLAY:
The
DISPLAY
shows the track number, pitch value, pitch
bend, single, continue (for continuous play), play/pause modes, fast
forward/reverse modes, loop mode, reloop mode,
PGM
, repeat
modes, the playback display bar, and three different time displays.
These times displays are
TIME ELAPSED
on the track,
TIME REMAINING
on the disc and and
TIME REMAINING
on the
track. Time is measured in minutes, seconds and frames.
TIME
: The
TIME BUTTON
switches the time display between three
available sources, these three are
TIME ELAPSED
on the track,
TIME
REMAINING
on the disc and and
TIME REMAINING
on the track.
TIME ELAPSED
indicates how much time has currently gone by since
the play button was pressed,
TIME REMAINING ON DISC
will count
down the time remaining on the entire disc and
TIME REMAINING ON
TRACK
counts down the time that is left before the end of the track.
SINGLE:
Pressing the
SINGLE
button engages
SINGLE
mode, in this
mode the
CDMP-6000
will play one song and then stop. Pressing the
SINGLE
button again will then activate
CONTINUOUS
mode causing
the unit to play continuously.
BPM:
Press and hold the
BPM
button to turn on the
BPM
read out, once
on you may
TAP
the button to the beat of the music, after a few
TAPS
the display will read out the average
BEATS PER MINUTE
of the
track.
PGM:
Allows you to create a set playlist. To program a set list into the
CDMP-6000
memory, begin by stopping the unit from play and
pressing
PGM
to begin the set list. Select a track by using the track
selection button to scan to the first track to be placed in the set list.
When you have selected the proper track press
PGM
and the
CDMP-6000
will be ready to set your next selection. Repeat the
previous steps until you have completed your playlist, then press play
to begin the set list.
PITCH:
Pushing the
PITCH
button activates the
PITCH CONTROL SLIDE
.
The
PITCH
button has three settings 8%, 12% and 24% and can be
toggled by pressing the
PITCH
button once for each setting . Push the
PITCH
button again to deactivate this mode.
PITCH CONTROL SLIDE
: Moving the
PITCH CONTROL SLIDE
up or down will lower or raise the pitch percentage up to + or - 24%
depending on the
PITCH BUTTON
setting.
PITCH BEND
: Pushing the
PITCH BEND BUTTONS
will automatically
bend the pitch up to +24% or bend the pitch down to -24% depending
on the setting of the
PITCH BUTTON
. Releasing the buttons will return
the pitch to the original pitch setting. You can use this function to match
the beat when mixing from one song to another.
LOOP SECTION
: A
LOOP
repeats the section between the entry point
(
IN
) and the exit point (
OUT
). To set a loop while the unit is playing,
start by pressing the
IN BUTTON
(it’s LED will light up) and when you
reach the desired end loop point press the
OUT BUTTON
(it’s LED will
also light up). The loop will continue playing until you press the
OUT
BUTTON
again allowing the music to continue from that point on, to
re-engage the loop you must press the
RELOOP BUTTON
. When you
have released your loop the
OUT BUTTON
will turn
OFF
and the
IN
BUTTON
will remain lit to indicate that your loop is stored in the
CDMP-6000
memory.
13
14
15
16
17
19
20
21
5
Pressing the
IN BUTTON
again while the unit is playing will erase
the previously saved loop while saving your new loop entry point.
Press
OUT
to exit the loop and save a new complete loop.Press
RELOOP
to return to the beginning of the previously saved loop
from normal play. Press
RELOOP
repeatedly to cause the loop to
stutter.
NOTE: THE FIRST LOOP WILL HAVE A PAUSE AT
THE EXIT POINT, WHILE ALL OTHERS WILL BE SEAMLESS.
PLAY/PAUSE
: Each press of the
PLAY/PAUSE BUTTON
causes the operation to change from
PLAY to PAUSE
or from
PAUSE
back to
PLAY
. The
PLAY/PAUSE BUTTON
remains lit when
in
PLAY
mode, while it blinks in
PAUSE
mode.
CUE
: While the unit is playing and after the cue point has been
programmed, pressing
CUE
will cause the
CD
player to enter the
PAUSE
mode (
PLAY
/
PAUSE BUTTON
blinks) at the programmed
cue point (the
CUE LED
is lit). Holding down the
CUE
button
changes the function to preview , and allows you to stutter start or
play from the programmed
CUE POINT
Releasing the
CUE
button
will return the
CD
to the preset
CUE
point.
REPEAT:
Press the repeat button once to engage
1
or repeat the
selected track. Press
REPEAT
again to engage
ALL
setting which
will repeat all the tracks on the
CD.
Press
REPEAT
again to disen-
gage the repeat function.
USB PORT
The USB port allows the connection of any USB mass
storage device*.
USB/CD SELECT BUTTON
The
USB/CD
select button allows you to
toggle from the
CDMP-6000
internal
CD
drive and the mass stor-
age device connected to the
USB
port.
TRACK SELECTION ROTARY
: The
TRACK SELECTION ROTARY
allows you to navigate through folders or search through tracks
depending on weather you are in
USB
mode or
CD
mode.
In
CD
mode the rotary can search through cd tracks, turning the
rotary to the right or clock-wise advances the selection, and turning
the rotary to the left or counter clock-wise decreases the selection.
Once you have found your selection you can load it for play by
pressing the
ROTARY
knob to confirm your selection.
In
USB
mode the
ROTARY
knob allows you to search through fold-
ers and navigate through music libraries on your USB device, Simply
rotate the rotary until you find the desired folder and push the ro-
tary in to choose that folder, continue to search in this manner until
you find the desired track, then just like in
CD
mode press the rotary
again to load and play the desired track.
NOTE : ONCE YOU HAVE SKIPPED TO ANOTHER TRACK, YOU
MAY NOT GO BACK TO YOUR PROGRAMMED CUE POINT.
YOU MUST BEGIN YOUR CUE SELECTION OVER AGAIN, THE
CUE WILL BE PRESET TO THE BEGINNING OF THE NEWLY SE-
LECTED TRACK.
We recommend that you use a
MASS STORAGE DEVICE
that is no
larger than 2 gb and that only has less than 100 folders with less
than 1000 songs in any one folder. larger drives will work but they
will greatly affect the time in which it takes to search and or load a
song.
26
27
*
24
25
18
22
23