12
Getting Started
Simulated Tour
To activate the practice route stored in memory for navigation:
1. Press
NAV.
The option list page will appear. (If we were selecting a single waypoint to navigate
to rather than a route, we could highlight the waypoint on the map, press
NAV
and then press
ENTER/MARK
.)
2. Use the
ARROW KEYPAD
to highlight the ‘Follow Route’ option. Press
ENTER/MARK
to confi rm.
3. The Select Route page will appear, with the ‘GPSMAP TOUR’ route highlighted.
4. Press
ENTER/MARK
then highlight ‘Activate’ and press
ENTER/MARK
again.
To zoom in to a closer map scale:
1. Repeatedly press the
IN
key until you select the 3 nm scale.
You may also hold the
IN
or
OUT
keys down to quickly scroll through the map scales. The
Map Page should now display fi ve waypoints chained together in a simple route, with your boat at
the fi rst route waypoint.
A data fi eld at the top of the page will now display the speed, distance to the second route
waypoint, your position coordinates and a compass ribbon which shows you which way to go. To get
started, let’s enter a speed for our vessel, which we can do from the Main Menu Page.
To enter a boat speed:
1. Press the
MENU
key twice to display the Main Menu Page.
2. Use the
ARROW KEYPAD
to highlight the ‘Systm’ tab, then press RIGHT then DOWN until the fi eld
below the word ‘Speed’ is highlighted and press
ENTER/MARK
.
3. Use the
ARROW KEYPAD
to enter a speed of 60 knots.
4. Press
ENTER/MARK
to fi nish, and
QUIT
until you return to the Map Page.
Once a speed has been entered, you’ll notice that the map will automatically begin to move slowly,
keeping your boat centered on the display. The direction of movement, also called ‘track’, will be
controlled by the simulator.
The Set Position, Track
Control, Track and Speed
fi elds will only show while
in simulator mode.
You can also Invert a
route to follow it in
reverse.
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