USER MANUAL
11/21
DMX 512 CONTROLLER SERIES
4) Use BANK UP/DOWN buttons to select the destination PROGRAM bank.
5) Press the
MUSIC BANK COPY
button to execute the copy. All LEDs on the controller will
blink.
3.4 Chase Programming
A chase be created by using previously created scenes. Scenes become steps in a
chase and can be arranged in any order you choose. It is highly recommended that
prior to programming chases for the first time; you delete all chases from memory.
See
“
Delete All Chases
”
for instructions.
3.4.1 CREATE A CHASE
A Chase can contain 184 scenes as steps. The term steps and scenes are used
interchangeably.
Action :
1) Press the
PROGRAM
button until the
LED blinks.
2) Press the
CHASE
(1~6) button you wish to
program.
3) Change
BANK
if necessary to locate a
scene.
4) Select the
SCENE
to insert.
5) Tap the
MIDI/ADD
button to store.
6) Repeat steps 3 ~ 5 to add additional
steps in the chase. Up to 240 steps can
be recorded.
7) Press and hold the
PROGRAM
button
to save the chase.
3.4.2 RUNNING A CHASE
Action :
1) Press
AUTO/DEL
to enter auto running
mode and AUTO indicated led ON.
2) Press target run CHASE number button
and tap the
TAPSYNC DISPLAY
button
twice to run it. Multi chases could be
selected at the same time to run in cycle.
Notes :
Notes :
The time between 2 taps will set the
chase speed (up to 10 minutes)
3) Adjust the
PROGRAM
speed via the
SPEED
fader and the loop rate via the
FADE TIME
fader
3.4.3 CHECKING A CHASE
Action :
1) Press and hold the
PROGRAM
button
until the LED is light.
2) Select the target
CHASE
button.
3) Press the
TAPSYNC/DISPLAY
button
to check steps on display.
4) Review each scene/step individually by
using the
BANK UP/DOWN
buttons.
Notes :
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