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4
. Palettes - Page 47
PearlExpertTitan_Man_v2-0.doc 23/09/2009 12:16:00
4.
Palettes
This chapter contains: About palettes; shared and normal palettes;
recalling a palette; storing a palette; palette masks.
When programming a show you will find that you frequently use certain
positions, colours, etc. The Pearl lets you store these settings so you
can recall them at the touch of a button rather than having to find them
on the wheels every time. Palettes are stored and selected using the
grey Palette buttons and you can set legends for the palette values so
that you know what you’re getting.
4.1
Create
4.1.1
Palette values stored as a reference
The most important thing about palettes is that when you use a palette
value in a cue, the Pearl stores a reference to the palette, rather than
the actual value. This means that if you program your cues using
palettes, you can easily change all the positions in your show just by
reprogramming a few palette entries rather than having to reprogram
all the cues. This is handy if you are touring and have to cope with
different stages or truss heights every show.
4.1.2
Which attributes are stored in palettes
A palette entry can store any or all attributes of a fixture, so you could
store position, colour and gobo in the same palette entry. However, it’s
easier to operate the Pearl if you have some palettes which only set
positions, some for colour, some for gobo and so on. It’s also best to
group similar palettes together on the console buttons to make them
easier to find, so have an area for Colour palettes, and another area for
Position palettes, and so on.
In addition, palettes may be either
Shared or Normal. Shared
palettes are used where the same
value is set for all fixtures of the
same type – for example when
setting colours, the “Red” palette
would set the same colour values
for “Red” to all MAC 2000 fixtures.
Normal palettes are used when
each fixture requires its own value
- for example when programming
positions, each fixture will have a
different setting.
4.1.3
Storing a palette
This is how you save a palette
value:
1> Press Clear to clear the
programmer.
2> Select the fixtures for which you want to store palette values.
3> Using the attribute buttons and wheels, set the attributes you
want in the palette entry. You can store any or all attributes of a
Summary of Contents for Pearl Expert Titan
Page 1: ...Pearl Expert Titan Operator s Manual Version 2 0...
Page 2: ...PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 6: ...Page 6 Reference Manual Contents PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 12: ...Page 12 1 Setting up the console PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 26: ...Page 26 2 Patching PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 36: ...Page 36 3 Controlling dimmers and fixtures PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 46: ...Page 46 3 Controlling dimmers and fixtures PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 68: ...Page 68 7 Chases PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 78: ...Page 78 7 Chases PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 90: ...Page 90 8 Cue Lists PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 100: ...Page 100 10 Remote control PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 108: ...Page 108 11 User Settings and other options PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 109: ...11 User Settings and other options Page 109 PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 114: ...Page 114 13 Networking PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 128: ...Page 128 13 Networking PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...
Page 144: ...Page 144 16 Glossary of terms PearlExpertTitan_Man_v2 0 doc 23 09 2009 12 16 00...