AudioFile SCX user manual
15
Revision
0.91
An audio Cue can be re-used numerous times during playback without affecting
available storage time (therefore replay time is not necessarily related to storage
time).
Cues and Events
A Cue is a piece of audio recorded onto hard disk (prior to editing and arranging
It is placed in a Cue Library and automatically given a default title which can be
replaced with a relevant name at any time.
All Cues are recor
).
ded against either an internally or externally derived timecode.
n Event is a description of when and how much of a Cue is played. An Event
as a Start Time and duration and forms part of the Event List. More than one
Event can use the same Cue and/or different parts of the same Cue. Changing
n Event does not affect a Cue it but changes when the Cue is used or which
A
h
a
part of it is used.
The Events shown above (in Figure 2:1) use three Cues called A, B and C which
se a combined audio storage time of 12 minutes.
he left hand group of Events uses all three Cues to give 12 minutes of audio.
racks). This
hows how a Cue (or part of a Cue) can be used at any time by an Event. The
is used. Cue C is used
ice but the audio storage remains constant at 5 minutes.
the right hand group of Events, Cue B has been used three times in
u
T
Notice that Cue C is used by two overlapping Events (on seperate T
s
Event describes when a Cue is used and which part of it
tw
In
succession to create a 12 minute section of audio from a 4 minute Cue. Each
Event is unique but the audio is the same.
Jan 2008
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