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PM5D / PM5D-RH Quick Start Guide Part 3

27

Advanced Load and Save using On-line connection.

In the last section we saw that we can mimic the PC card 

loading action by synchronising “PC to Console”.  In this 

section we consider loading data without synchronisation.  

This is a very signifi cant procedure as it allows scenes and 

setup to be loaded without disturbing the console’s current 

use. To be clear, we can load scenes and other data into the 

console whilst somebody else is mixing a show on it live.

What makes up a Console or Session File?

 

We saw in Part 2 of the guide that the session is made up of a whole group of libraries.  Using PM5DV2 Editor we can 

extract these libraies from a session and load them into the console individually.  To make the system even more fl exible 

we can take individual memories out of the libraries (like a single scene) and load it into the console, and just in case 

that position in the console memory is being used, we can change the scene number as we load it.  Here is a reminder of 

the libraries;

The blue boxes include all the items stored when the 
console [Store] key is used to store a scene. They can 
be linked for store and recall. Scenes can be saved 
individually.

The green boxes contain a mix of read only and user 
stored settings, the user contents are stored when they 
are entered.

The yellow box contents are stored as they are created 
and there is only one version stored per Console or 
Session fi le.

The red box is the whole session made up of the 
libraries.

Scenes library      
(500 user memories)

HA gain library    
(199 user 
memories)

Input patch library 
(99 user memories)

Output patch 
library (99 user 
memories)

Console or Session fi le

Graphic EQ library

Effects library

Comp library

Gate settings 

Output Channel library

Input EQ library

Input Channel library

Output EQ library

MIDI confi gurations

General preferences 
and setup settings 
(inc Recall Safes)

User defi ned key 
settings (4 banks)

A memory of any 
Event list.

DCA fader mode.

6 settings AtoF

Current Scene

Содержание PM5D

Страница 1: ...walk through guide This quick start guide series is designed for people about to use Yamaha PM5D for the first time It is not a guide to audio mixing and it assumes the reader has experience of analo...

Страница 2: ...ring all that as a starting scene 362 pages of manual and then the editor and driver guides Mmmm there has got to be a quicker way Part 2 Store edit and save 1 Storing and editing stored scenes using...

Страница 3: ...nels as stereo 15 Output patching 15 To pair output mixes as stereo 16 Setting the mix levels 16 Store your scene and save your setup work 17 Internal effects engines 18 The Matrix 20 Graphic equalize...

Страница 4: ...l audio products found in studio environments Far from being limited to the remote control of a PM5D Studio Manager can remote control several PM5Ds other Yamaha digital mixers SPX2000s and Motif Keyb...

Страница 5: ...hile you are at home on the bus or even on a plane Secondly Studio Manager offers an alternative interface when connected to a PM5D this gives a different view an extra control interface for dual oper...

Страница 6: ...nformation is given on the download pages of the website but in Autumn 2008 For Windows Vista CPU 1 4GHz or higher Intel Core Pentium Celeron family processor OS Windows Vista 32 bit Ultimate Enterpri...

Страница 7: ...xer firmware in all consoles If you own the mixer keep it up to date or visiting engineers may not be able to open their files If you are a touring freelance engineer carry latest firmware and PCMCIA...

Страница 8: ...tiple consoles you can choose to name each one by double left clicking on the name below the icon Windows can be sized but the contents do not scale You must use scroll bars if your screen is not big...

Страница 9: ...r clockwise or anticlock wise Double click on dB numerical values and type in a value Double click on the name eg Ch14 and rename the chan nel Still limited to four characters You can click and drag m...

Страница 10: ...L channel you use the Main View is probably a little easier and it has the library short cuts but later when connected on line to the console you may want to decide if you need the Studio Manager to s...

Страница 11: ...Option 2 Opens the Selected Channel window Ctrl 3 3 Opens the Library window Ctrl 4 4 Opens the Patch Editor window Ctrl 5 5 Opens the Surround Editor window Ctrl 6 6 Opens the Timecode Counter windo...

Страница 12: ...ive DI Y Mix 15 Drum Ears R Wired Ears 16 BASS PRE Active DI Y Mix 16 Simon Ears L Wireless IEM Plus Spare Belt Pack 2 packs 17 BASS POST UHF Theta 98 Mix 17 Simon Ears R Wireless IEM 18 OCARINA UHF T...

Страница 13: ...DI Y 17 15 15 BASS POST Bss2 UHF Theta 98 18 16 16 OCARINA Ocar UHF Theta 98 19 17 17 SAX Sax UHF Theta 98 20 18 18 ACC GTR Acou BSS DI Y 21 19 19 GTR TOP GtrT BT 4051 Y 22 20 20 GTR BOTT GtrB MD422 2...

Страница 14: ...1 R VL1R Active DI Y 38 36 37 SEQ 1 LOOPS Loop XLR 39 37 38 SEQ 2 LOOPS Loop XLR 40 38 39 SEQ 3 BASS Bass XLR 41 39 40 SEQ 4 FX FX XLR 42 40 41 SEQ 5 KEY 1L Key1 XLR 43 41 42 SEQ 6 KEY 1R Key1 XLR 44...

Страница 15: ...2 SF SL TOP SUB Mix 3 Bass Out Wedges Mix 4 Bass In Wedges Mix 5 GTR Out Wedges Mix 6 GTR In Wedges Mix 7 Drum Wedge Wedge Mix 8 Drum Sub Dual 15 Pwr Sub Mix 9 Drum Rev FX 3 Mix 10 Key Wedge L Wedges...

Страница 16: ...ove to the next name Double click on the name to highlight it then type in the name Output names are useful in the Editor and ap pear on the console in the relevant screens Output names only appear on...

Страница 17: ...ther formats offer some advantages One small con venience is that the YSE files open with the same window layout as they were stored with so they can be faster to get going with Also the YSE file form...

Страница 18: ...ke a stereo in out SPX 2000 type multi effects unit All the effect programs and parameters can be pre selected using the Editor and saved into a console file Patching internal effects The In and Out o...

Страница 19: ...om a special series of Add on effects and they have special control GUI pages available in the Editor These GUI are not available on the console screen but the effects obviously do run in the console...

Страница 20: ...If a spare IEM pack is connected to the matrix output it can now be used for any IEM user who s own system fails Quickly double press the SEL key of the mix with the failed pack and turn up the mix t...

Страница 21: ...function just as you would on the PM5D panel The UDK s in PM5D Editor Control can be used to call up screens on the editor when it is connected to the PM5D on line They are like bookmarks for the on l...

Страница 22: ...users can still use the Monitor Assign keys to achieve dual monitor bus possibilities where they can hear different mixes in their wedge and IEM pack at the same time Store and Save again Now is a goo...

Страница 23: ...ole and any data within the console is lost Output data can be retained if Output Isolation feature is used In addition to the LOAD The console will be setup just as you dictated in Studio Manager Onl...

Страница 24: ...onnected a new USB printer or other office peripheral With Mac just double click the icon and follow the loading instructions Full instructions for both OS are available from the download site With Wi...

Страница 25: ...amed it in the DME N network driver Now you can double click to open the Editor window The next step is to assign the Editor to those MIDI ports Click FILE SYSTEM SETUP and choose the ports from the d...

Страница 26: ...s save to a PCMCIA card or synchronize to the PC and save the session in your computer This is why choosing the direction of synchronising is so important If synchronisation doesn t happen or fails to...

Страница 27: ...that position in the console memory is being used we can change the scene number as we load it Here is a reminder of the libraries The blue boxes include all the items stored when the console Store k...

Страница 28: ...s engineer Next drag the stored effect from the right hand column INTERNAL DATA and drop in the left hand column FILE and confirm You cannot choose library positions less than 056 as these are ROM for...

Страница 29: ...Input Patch Library and Output patch and name is in the Output Patch Library So for the console to make a scene recall properly it must not only have the stored scene data but also the HA Library RH...

Страница 30: ...The procedure to drag a scene from one session into another for example to merge two bands sessions when they appear in the same show is Open two instances of the PM5DV2 Editor in Studio Manager One a...

Страница 31: ...M5D RH Quick Start Guide in three parts Thank you very much for reading through these guides We hope they help you get the best from the PM5D system The have become quite lengthy for something called...

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