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PM5D / PM5D-RH Quick Start Guide Part 3

14

Entering names and doing the patch;

In the Editor, channel names can be entered on either the patch window or the main INPUT CH windows.  Rapid naming 

is easiest in the INPUT CH windows as the Tab key can be used to move to the next name.  Double click on the name to 

highlight it then type in your name.  Of course you are restricted to using four characters for names, but don’t forget use-

ful keys such as the circumfl ex key^ and v for up and down and the left/right arrow keys; <>,  use the Tab key to move 

to the next name.

Name>Tab>Name>Tab>etc

Input Channe

l List for THE EX

AMPLES As

; August 2006

First

Second 

Attempt! Attem

pt!

Multicore PM5D

PM5D

Ch

Ch

Ch

Channel

4Nam!

Mic

+48V

1

1

1   KICK B52 K 

52

SH 53 

2

2

2   KICK 91 

K91

SH  92

Y

3

3

3   SNARE TOP 

SNtp

SH 57 

4

4

4   SNARE IN 

SNin

XLR

Y

5

5

5   SNARE BOTT

SNbt

KP 85

Y

6

6

6  TIMBALE 

Timb

Theta 98 

7

7

7   HI HAT H

ats

A 452 * 

Y

8

8

8  TOM 1 

Tom1

Theta 98 Y

9

9

9  TOM 2 

Tom2

Theta 98 Y

10

10

10  TOM 3 To

m3

Theta 98

Y

11

11

11  TOM 4 Tom4

Theta 

98

Y

12

12

12  RIDE Ride

461

Y

13

Stereo 1L

Stereo 1L  OH SR  

Ohsr

A 415

Y

14

Stereo 1R

Stereo 1R  OH SL 

Ohsl

A 415

Y

15

13

13  SPD 

SPD

Active DI 

Y

16

14

14  BASS PR

E Bss1

Active DI

Y

17

15

15  BASS POST 

Bss2

UHF Theta 98 

18

16

16  OCARINA

 Oc

ar

UHF Theta 98 

19

17

17  SAX 

Sax

UHF Theta 98 

20

18

18  ACC GTR 

Acou

BSS DI 

Y

21

19

19  GTR TOP 

GtrT

BT 4051 *

Y

22

20

20  GTR BOTT Gtr

B

MD422

23

21

21  LINE 6 

Lin6

BSS DI Y

24

22

22  HARMONICA

 Ha

rm

XLR 

25

23

23  SIMON V

OX Simo

UHF 

Theta 58d 

26

24

24  SIMON VOX S

PARE 

Sspr

UHF Theta 58d 

27

25

25  BASS VOX 

John

Theta 57d

28

26

26 KEY VOX Nick

Theta 

57d

29

27

27 GTR VOX 

Andy

Theta 57d

30

28

28 BV Anna

UHF Theta 58d 

31

29

29 YAMAHA 

AN1x

AN1x

Active DI

Y

32

30

30 YAMAHA 

FS1R

Voco

Active DI

Y

33

31

31 Motif ES

Moti

Active DI

Y

34

32

32 YAMAHA 

CS6x L

CS6L

Active DI

Y

35

33

33 YAMAHA 

CS6x  R

CS6R

Active DI

Y

36

34

34 VL1 L

VL1L

Active DI

Y

37

35

35 VL1 R

VL1R

Active DI

Y

38

36

>>37

 SEQ 1 - LOOP

S

Loop

XLR

39

37

38  SEQ 2 - LOOP

S Loop

XLR

40

38

39  SEQ 3 - BASS Ba

ss

XLR

41

39

40  SEQ 4 - FX 

FX

XLR

42

40

41  SEQ 5 - KE

Y 1L

Key1

XLR

43

41

42  SEQ 6 - KE

Y 1R

Key1

XLR

44

42

43  SEQ 7 - KEY 2

L

Key2

XLR

45

43

44 SEQ 8 - KEY 2

R

Key2

XLR

46

44

45  SEQ 9 - VOX 

Vox

XLR

47

45

46  SEQ 10 - VOX 

Vox

XLR

48

46

47  SEQ 11 - GUID

E G

ide

XLR

49

47

48  SEQ 12 - CLICK

 Cl

ik

XLR

50

48

36

 KEY TALKBAC

K KeyT

MXL 58mic

51 Stereo 2L

Stereo 2L  AMBIEN

CE SR Ambi

 

A415

Y

52 Stereo 2R

Stereo 2R  AMBIEN

CE SL

Ambi

 

A415

Y

53 FX 4L

FX 4L

Talk to Stage

TTS

MXL58 switch

54 FX 3L

FX 3L

CD

CD L

55 FX 3R

FX 3R

CD

CD R

56 Stereo 3L

Stereo 3L DDL S

imon

DDL

57 Stereo 3R

Stereo 3R DDL S

imon

DDL

58 Stereo 4L

Stereo 4L Rev Simon

RevS

59 Stereo 4R

Stereo 4R Rev Simon

RevS

60 FX 1L

FX 1L

Rev Sax

Rsax

61 FX 1R

FX 1R

Rev Sax

Rsax

62 FX 2L

FX 2L

Rev Kit

R sn

63 FX 2R

FX 2R

Rev Kit

R sn

64

Altering the patch;

One of PM5D’s great strengths has always been that it has a standard default patch and that for simple shows no patch-

ing is needed.  However, the examples is a long and complex input list with many stereo channels so some patching is 

useful.

The patch could be achieved by re-writing the channel 

list or analog style by moving the XLR connectors in the 

back of the console. But to avoid physical patching like 

this confusing any other engineers using the console and 

to keep in line with the FOH and any other recording or 

broadcast consoles it is better to use the internal “soft 

patch.”

The blue blobs show the connection between the desk 

channels (down the left) and the input sockets (across the 

top). The default patch is 1 to 1.

To change the patch;

Simply click on the blue blobs to add or remove 

connections.

C o n f i r m a t i o n   p o p - u p s   c a n   b e   d i s a b l e d   i n 

WINDOWS>UTILITY > PREFERENCES .  An input 

socket can be patched to several channels (Y-Split) but 

multiple inputs cannot be fed to one channel. (That’s what 

you need a mixer for!)

Use the patch to ensure your channels are in convenient 

places; ie stereo channels are in odd-even positions and 

channels are in related groups on different layers.

Содержание PM5D

Страница 1: ...walk through guide This quick start guide series is designed for people about to use Yamaha PM5D for the first time It is not a guide to audio mixing and it assumes the reader has experience of analo...

Страница 2: ...ring all that as a starting scene 362 pages of manual and then the editor and driver guides Mmmm there has got to be a quicker way Part 2 Store edit and save 1 Storing and editing stored scenes using...

Страница 3: ...nels as stereo 15 Output patching 15 To pair output mixes as stereo 16 Setting the mix levels 16 Store your scene and save your setup work 17 Internal effects engines 18 The Matrix 20 Graphic equalize...

Страница 4: ...l audio products found in studio environments Far from being limited to the remote control of a PM5D Studio Manager can remote control several PM5Ds other Yamaha digital mixers SPX2000s and Motif Keyb...

Страница 5: ...hile you are at home on the bus or even on a plane Secondly Studio Manager offers an alternative interface when connected to a PM5D this gives a different view an extra control interface for dual oper...

Страница 6: ...nformation is given on the download pages of the website but in Autumn 2008 For Windows Vista CPU 1 4GHz or higher Intel Core Pentium Celeron family processor OS Windows Vista 32 bit Ultimate Enterpri...

Страница 7: ...xer firmware in all consoles If you own the mixer keep it up to date or visiting engineers may not be able to open their files If you are a touring freelance engineer carry latest firmware and PCMCIA...

Страница 8: ...tiple consoles you can choose to name each one by double left clicking on the name below the icon Windows can be sized but the contents do not scale You must use scroll bars if your screen is not big...

Страница 9: ...r clockwise or anticlock wise Double click on dB numerical values and type in a value Double click on the name eg Ch14 and rename the chan nel Still limited to four characters You can click and drag m...

Страница 10: ...L channel you use the Main View is probably a little easier and it has the library short cuts but later when connected on line to the console you may want to decide if you need the Studio Manager to s...

Страница 11: ...Option 2 Opens the Selected Channel window Ctrl 3 3 Opens the Library window Ctrl 4 4 Opens the Patch Editor window Ctrl 5 5 Opens the Surround Editor window Ctrl 6 6 Opens the Timecode Counter windo...

Страница 12: ...ive DI Y Mix 15 Drum Ears R Wired Ears 16 BASS PRE Active DI Y Mix 16 Simon Ears L Wireless IEM Plus Spare Belt Pack 2 packs 17 BASS POST UHF Theta 98 Mix 17 Simon Ears R Wireless IEM 18 OCARINA UHF T...

Страница 13: ...DI Y 17 15 15 BASS POST Bss2 UHF Theta 98 18 16 16 OCARINA Ocar UHF Theta 98 19 17 17 SAX Sax UHF Theta 98 20 18 18 ACC GTR Acou BSS DI Y 21 19 19 GTR TOP GtrT BT 4051 Y 22 20 20 GTR BOTT GtrB MD422 2...

Страница 14: ...1 R VL1R Active DI Y 38 36 37 SEQ 1 LOOPS Loop XLR 39 37 38 SEQ 2 LOOPS Loop XLR 40 38 39 SEQ 3 BASS Bass XLR 41 39 40 SEQ 4 FX FX XLR 42 40 41 SEQ 5 KEY 1L Key1 XLR 43 41 42 SEQ 6 KEY 1R Key1 XLR 44...

Страница 15: ...2 SF SL TOP SUB Mix 3 Bass Out Wedges Mix 4 Bass In Wedges Mix 5 GTR Out Wedges Mix 6 GTR In Wedges Mix 7 Drum Wedge Wedge Mix 8 Drum Sub Dual 15 Pwr Sub Mix 9 Drum Rev FX 3 Mix 10 Key Wedge L Wedges...

Страница 16: ...ove to the next name Double click on the name to highlight it then type in the name Output names are useful in the Editor and ap pear on the console in the relevant screens Output names only appear on...

Страница 17: ...ther formats offer some advantages One small con venience is that the YSE files open with the same window layout as they were stored with so they can be faster to get going with Also the YSE file form...

Страница 18: ...ke a stereo in out SPX 2000 type multi effects unit All the effect programs and parameters can be pre selected using the Editor and saved into a console file Patching internal effects The In and Out o...

Страница 19: ...om a special series of Add on effects and they have special control GUI pages available in the Editor These GUI are not available on the console screen but the effects obviously do run in the console...

Страница 20: ...If a spare IEM pack is connected to the matrix output it can now be used for any IEM user who s own system fails Quickly double press the SEL key of the mix with the failed pack and turn up the mix t...

Страница 21: ...function just as you would on the PM5D panel The UDK s in PM5D Editor Control can be used to call up screens on the editor when it is connected to the PM5D on line They are like bookmarks for the on l...

Страница 22: ...users can still use the Monitor Assign keys to achieve dual monitor bus possibilities where they can hear different mixes in their wedge and IEM pack at the same time Store and Save again Now is a goo...

Страница 23: ...ole and any data within the console is lost Output data can be retained if Output Isolation feature is used In addition to the LOAD The console will be setup just as you dictated in Studio Manager Onl...

Страница 24: ...onnected a new USB printer or other office peripheral With Mac just double click the icon and follow the loading instructions Full instructions for both OS are available from the download site With Wi...

Страница 25: ...amed it in the DME N network driver Now you can double click to open the Editor window The next step is to assign the Editor to those MIDI ports Click FILE SYSTEM SETUP and choose the ports from the d...

Страница 26: ...s save to a PCMCIA card or synchronize to the PC and save the session in your computer This is why choosing the direction of synchronising is so important If synchronisation doesn t happen or fails to...

Страница 27: ...that position in the console memory is being used we can change the scene number as we load it Here is a reminder of the libraries The blue boxes include all the items stored when the console Store k...

Страница 28: ...s engineer Next drag the stored effect from the right hand column INTERNAL DATA and drop in the left hand column FILE and confirm You cannot choose library positions less than 056 as these are ROM for...

Страница 29: ...Input Patch Library and Output patch and name is in the Output Patch Library So for the console to make a scene recall properly it must not only have the stored scene data but also the HA Library RH...

Страница 30: ...The procedure to drag a scene from one session into another for example to merge two bands sessions when they appear in the same show is Open two instances of the PM5DV2 Editor in Studio Manager One a...

Страница 31: ...M5D RH Quick Start Guide in three parts Thank you very much for reading through these guides We hope they help you get the best from the PM5D system The have become quite lengthy for something called...

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