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Using a buffer as a DSK source also eliminates the risk of accidentally displaying the wrong graphic (as
might otherwise happen if the current CLIPS LIST selection was not the one intended).
SELECTING AND MANAGING BUFFERS
When you move the mouse over a Buffer entry in the source menu (e.g., Buffer 1) a gear gadget appears
next to its label. Click the gear to display 3Play’s Media Browser (see Section 11.1.5), and then pick a
suitable file to populate that buffer preset.
Note: Buffers are linked to the original source file on disk. Not surprisingly, the link will fail if the original
file is moved, or deleted from the hard drive.
The Browser allows selection of files in most still image formats (including those with embedded
transparency), along with special animation effects. Examples of the latter type are supplied, but you can
convert custom animation sequences created in your favorite application to this format using the supplied
Animation Store Creator add-on application (see the sub-heading Animation Store Creator in Section
14.3). Animation effects can be of either looping or auto-run type. The type is determined in the supplied
Animation Store Creator utility when the effect is generated. Next to the gear you will observe a Remove
(X) gadget. Click this to clear the current entry, freeing up system graphics memory resources at the same
time. Still image Buffers have another very valuable ability, discussed next.
WATCH FOLDERS
The Frame Buffer folder is actually a “watch folder”, and you can optionally share it across a network.
Share Media Folders and Buffers is easily enabled or disabled even during a live production using the File
menu at the left-hand end of the Dashboard.
For still image buffers, when you save an image into the correct location the corresponding buffer
immediately updates, even if it is currently displayed. This lets you refresh overlays virtually instantly
from any computer on the same network, using suitable graphics applications such as Photoshop®.
The files which serve individual buffers are located in clearly named sub-folders of the Frame Buffer folder
for each session. These folders are arranged as follows:
Sessiondrive:\3Play\Sessions\sessionname\Frame Buffer\Buffer (#)
e.g., D: \3Play \Sessions\MySession\Frame Buffer\Buffer 3
The Frame Buffer folder for the current session is accessible on the network when sharing is enabled.
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