34-
Reference: Keyboard
on the key pad or the softkeys under
More Events
. You will be asked to type in the distance
using the numeric keypad and then press
Enter
.
At any time prior to printing, any or all lanes can be re-armed. This is very useful if you forget to
change the race distance from a 50 to a 200 as a new event begins. The timer would think that
the first split was the end of the race and would show a finish. As long as you have not hit
Store/Print
the clock is still running and you can merely hit the race distance key
200
and you
are back in business.
Reset
Function
This key clears the Swimming display and prepares it for the start of the next race. It performs a
Store/Print
for you if it has not already occurred.
Operation
The
reset
key is composed of two keys placed side-by-side. Both keys must be pressed
simultaneously to reset the Swimming race display. Pressing these keys indicates that the race is
over. The time is cleared for the top of the screen and the timer is ready for the start of the next
race. As a safety measure if you press
reset
during a race you will told that the race is still going
on and be asked if you really want to reset the timer.
Whenever you press reset (and accept the reset), the race is over even if a swimmer has not
finished. The race is stored showing results only for the lanes that were finished before
reset
was
pressed.
Numeric Keypad
This key allows you to enter numbers in response to prompts asking for a number to be entered.
The numeric keypad is located on the right of the keyboard insert on the System 6 lower
keyboard.
Enter
After a keyboard entry, press
enter
to accept the entry. This key is exactly the same as the
enter
key on the upper console.
Содержание System 6
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