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Tutorial
3
Tutorial
This chapter provides step-by-step instructions for timing a race using the Swimming software
with your System 6 Sports Timer. The purpose of this chapter is to provide a basic
understanding of the operation of the Swimming software under race conditions. Various
aspects of the user interface are addressed, as are some commonly required operator inputs.
Although the race described here is hypothetical, the circumstances covered are not uncommon
in an actual race. It is important to note also that many possible occurrences are beyond the
scope of this tutorial. Use this chapter only as an introduction to swim timing with the
Swimming software.
Some Assumptions
This tutorial assumes that all hardware, including touchpads, start system, scoreboard and printer
are already installed and properly connected to your System 6 Sports Timer. All of these
operations are described in the preceding chapter.
Our hypothetical race is a 200-meter freestyle relay event number 3, heat 2. The hypothetical
pool is a 10-lane, 25-meter pool. This race, however, uses only 6 lanes. The hardware
configuration consists of an electronic horn start system, near-end touchpads, 1 backup button
per lane, a scoreboard and a printer.
Before The Race
Before starting the race, turn on your System 6 and printer. Make sure your printer is loaded with
paper and is ready to print on a new page.
The operator controls some functions of the System 6 with keyboard keys, and other functions
with softkeys.
The keyboard keys are located on the membrane keyboard that is built in to the System 6. The
removable insert identifies the function of the keyboard keys when the Swimming software is
used.
The softkeys are the column of six unlabeled keys immediately to the right of the display screen.
The function of each key changes depending on the option selected; the screen displays the
function currently available directly to the left of each softkey. If no label appears next to a
softkey, that key is inactive at the time.
Содержание System 6
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