[Details] • This command is all characters (alphanumeric and Kanji) effective except for HRI characters.
• If n is outside of the defined range, this command is ignored.
• In standard mode, the vertical direction is the paper feed direction, and the horizontal direction is perpendicular to the
paper feed direction. However, when character orientation changes in 90° clockwise-rotation mode, the relationship
between vertical and horizontal directions is reversed.
• In page mode, vertical and horizontal directions are based on the character orientation.
• When characters are enlarged with different sizes on one line, all the characters on the line are aligned at the baseline.
The
ESC !
command can also turn double-width and double-height modes on or off. However, the setting of the last
received command is effective.
[Default] n = 0
[Reference] ESC !
GS$nLnH (*)
[Name] Set absolute vertical print position in page mode
[Format] ASCII GS $ nL nH
Hex 1D 24 nL nH
Decimal 29 36 nL nH
[Range] 0
≤
nL
≤
255, 0
≤
nH
≤
255
[Description] • Sets the absolute vertical print starting position for buffer character data in page mode.
•This command sets the absolute print position to [( nL + nH × 256) × (vertical or horizontal motion unit)] inches.
[Details] • This command is effective only in page mode.
• If the [( nL + nH × 256) × (vertical or horizontal motion unit)] exceeds the specified printing area, this command is
ignored.
• The horizontal starting buffer position does not move.
• The reference starting position is that specified by
ESC T.
• This command operates as follows, depending on the starting position of the printing area specified by
ESC T:
GWhen the starting position is set to the upper left or lower right, this command sets the absolute position in the
vertical direction.
②
When the starting position is set to the upper right or lower left, this command sets the absolute position in the
horizontal direction.
• The horizontal and vertical motion unit are specified by
GS P.
• The
GS P
command can change the horizontal and vertical motion unit.
However, the value cannot be less than the minimum horizontal movement amount, and it must be in even units of the
minimum horizontal movement amount.
[Reference]
ESC $, ESC T, ESC W, ESC \, GS P, GS \
GS * x y d1...d(x × y × 8)
[Name] Define downloaded bit image
[Format] ASCII GS * xy d1 ... d (x × y × 8)
Hex 1D 2A xy d1 ... d (x × y × 8)
Decimal 29 42 xy d1 ... d (x × y × 8)
[Range] 1
≤
x
≤
255,
1
≤
y
≤
48
x × y
≤
912
0
≤
d
≤
255
[Description] Defines a downloaded bit image using the number of dots specified by x and y
• x specifies the number of dots in the horizontal direction.
• y specifies the number of dots in the vertical direction.
[Details] • The number of dots in the horizontal direction is x ×
8, in the vertical direction it is y ×
8.
• If x × y is out of the specified range, this command is disabled.
• The d indicates bit-image data. Data ( d) specifies a bit printed to 1 and not printed to 0.
The downloaded bit image definition is cleared when:
ESC @
is executed.
ESC &
is executed.
FS q
is executed.
Printer is reset or the power is turned off.
• The following figure shows the relationship between the downloaded bit image and the printed data.
Programmer
Manual
Содержание RPT008
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